Marble Loop - Ball Sort

Pop Stone Game · iOS

Marble Loop - Ball Sort

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Marble Loop - Ball Sort screenshot 1Marble Loop - Ball Sort screenshot 2Marble Loop - Ball Sort screenshot 3Marble Loop - Ball Sort screenshot 4Marble Loop - Ball Sort screenshot 5Marble Loop - Ball Sort screenshot 6Marble Loop - Ball Sort screenshot 7Marble Loop - Ball Sort screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Marble Loop - Ball Sort Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 ★(1,232)

Rating Distribution

4.6
★★★★★
1,232 reviews
5
3%
4
1%
3
5%
2
12%
1
78%

Top Countries

🇫🇷 FR🇺🇸 US🇬🇧 GB
Reviews (3)▼
★★★★★Morning_Star_428/10/2026
SUGGESTION—Otherwise very enjoyable

Feedback to developers: I recommend zooming in on the marble boxes, the interactable playing field and the items are very small and there is a huge empty margin around the edges. Use the empty space and make everything larger so it’s easier to see, it’s more enjoyable that way. Thank you!

★★★☆☆Smfplayer16/26/2026
Fun game but issues

I have been enjoying this game concept. Unfortunately this game also has some annoyances. One is just the size of some of the text. The boosters at the bottom have small bubbles to show you how many there are. It’s a mystery to me because they are so tiny I would need a 13” iPad to see them. This is actually throughout most of the interface of the game. I know my eyesight isn’t the best but I also know I’m not alone in that. This is not a limitation of the screen space, as there is plenty of white space available. This game also engages in one of my most hated practices - forcing the use of boosters. Show me how they work in a quick animation. Don’t force me to use it if I don’t want to.

★★★☆☆Nostars135/30/2026
Forced use of Cheats/boosters?

Seriously? What is it with so many of the games that force cheats/boosters on players? The point of the game is not just to finish a given level but to do so without cheating. That is the idea/thought behind the majority of games. Yet in this one the developers decided that no one was permitted to beat the levels that introduce the specific cheats for this game without being forced to use the provided cheats. Most games don’t force you cheat to beat a level, unlike this one. To keep playing this very enjoyable game I was forced to cheat with each of the provided cheats as they were introduced. Most games will allow players to lose the level and not force the player to use the cheat the second time trying the level. I personally have to wonder about the morality of people forcing players to cheat to play their game? I truly can’t not grasp why the developers chose to force players to cheat in their game. I understand offering the cheats for those who might like to use them but not everyone is interested in cheating while playing games, just not why they force the use of cheats to beat certain levels?

Version History (13)▼
2.1.07/30/2026
2.0.07/6/2026
1.9.06/19/2026
1.8.06/9/2026
1.7.06/5/2026
1.6.16/3/2026
1.6.06/2/2026
1.5.05/28/2026
1.4.05/26/2026
1.3.05/22/2026
Available In (110 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇾 BY🇧🇪 Belgium🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Marble Loop - Ball Sort is an addictive casual puzzle game that perfectly blends relaxing free-play with brain-teasing strategic planning. With simple...

iOS App ID
6761819080
Content Rating
13+
Min OS
13.0
Size
352.4 MB
In-App Purchases
Yes
Publisher
Pop Stone Game

In-App Purchases (10)

NamePriceType
Gold 1$1.99One-time
Starter Pack$3.99One-time
Infinite Treasure_1$4.99One-time
Limited Pack$5.99One-time
Big Bundle$6.99One-time
Gold 2$7.99One-time
Remove ADS$8.99One-time
Great Bundle$9.99One-time
Goods Pass$9.99One-time
Legendary Bundle$69.99One-time