Magic Tower Hero - DungeonKing
HAPPY CAT GAMING (HK) LIMITEDv1.0.7
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Reviews (3)▼
So the core idea of these type of progression games is ratios. Time/money invested to gear/equipment/progression. The concept of the game is great, but past lvl 40, the progress feels awfully sluggish. The grinding gets rough if you don’t spend any money. Not only that but if you use the shop, a red skill costs roughly 3200 gems, this is equivalent to roughly 20 dollars in game money, this price equivalence is pretty crazy, Considering the red skill is not really that much of a power jump compared to the orange one, since the investment to level it is also doubled. But hey guess what, once you do get that red skill it still doesn’t matter, because the requirements for it actually make you be really far into the game. You can actually use red items unless you meet some crazy requirements (allocate 20 stat points in x stat) plus have the orange version of said skill, which is already pretty hard to come by. Remember that you only gain 1 stat point per level and even if you do allocate all 20 of your stat points to it, about 60-75 percent of all stats are useless, so you gotta use a reset (which costs about 300 gems) right after to allocate your stats back into something useful. Which you gotta do if you don’t want to just have empty stat points wasted on a useless stat like agi which gives you moves speed. Other than the ratios, your repetitive grind makes the progression seems slower, add more chance based encounters, drops, mobs, and maybe even bonus “keys” to access different levels. Even an automated “clan battle” where 20 characters fight each other without the player being able to control it sounds really cool. The games just needs better ratios and more content. Other than that, this is a great game with lots of potential. Also, the game is too simple to be this resource intensive, do something about the overheating and battery life.
Discord community has made a long list of QoL improvements, we need the developers to listen to the players and their wants. Instead, updates keep coming out that are promoting pay wall. Game is fun and has a great community that spilled over from similar games (bit heroes/bit legends). Still needs work tho, and more than anything, developer feedback, transparency, and support. The progress reward bar has been reset several times in error (and I don't believe we've been compensated for it), and there's been a couple unannounced maintenances lately that cost players boosts they were running. Room for improvement, but great concept
Fun game so far. Could benefit strongly from replenishing vigor during online play to incentivize more activity and rewarding players who want to play more. Only getting enough energy to do one dungeon run every 8 hours is very meh. And the game crashes frequently and causes a lot of phone heat. If that stuff gets fixed it will be 5 stars for sure.
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◈ Free Adventure Embark on your own adventure, or join a faction and explore the world with friends. ◈ Diverse Gameplay Events Experience a variety of...