Lost Cities

TheCodingMonkeys · iOS

Lost Cities

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Lost Cities screenshot 1Lost Cities screenshot 2Lost Cities screenshot 3Lost Cities screenshot 4Lost Cities screenshot 5

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Lost Cities Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.0 (178)

Rating Distribution

4.0
★★★★
178 reviews
5
13%
4
3%
3
10%
2
19%
1
54%

Top Countries

🇺🇸 US🇩🇪 DE🇯🇵 JP
Reviews (3)
★★★★★audioracer9/2/2023
Great game, but a tiny issue, and some cool suggestions

I love this game. It is lots of fun. I will say, whenever I turn the music up if you will or turn it on, as a voiceover screen reader user, I wish that when I would swipe across the screen, the music would not cut out as voiceover is speaking. I’m not sure why it does that. if there’s something technical that you are not able to get around, I can understand. But if possible, perhaps this could be fixed in a future update. Nevertheless, it is a great game. Here is a cool suggestion. I wish that people can send voice clips online. So not only do you send emoticon’s before drawing a card, you can send a voice clip. That way, people can make taunts to each other or what not. It would be really cool. and maybe, perhaps, it would be cool to make your own computer player. Just for fun. Don’t know how possible that would be to implement, but there are some thoughts for you. Again, great game.

★★★★★1eyefroggy1/8/2022
I can’t put it down!

I was intrigued when I saw in the app description that this app was voiceover friendly. I am legally blind and have not been able to play the physical version this game as easily as I used to be able to. Playing on a tablet enables me to zoom in on card numbers. When I tested this game with my screen reader, I was expecting the buttons to be read, and maybe my cards. But I was astonished when my screen reader read EVERYTHING, including the lanes and the opponents plays, moves and scoring! I could play this game in the dark, which is to say, when my eye is in a lot of pain, I can still play because I don’t have to strain to look at the screen. Thank you so much for making this game truly and completely accessible. ONLY suggestion for the app itself would be to include a pass and play option.

★★★★WRS1574310/8/2019
Awesome single player solitaire game!

I bought this specifically to play solo, and I love it! Easy to learn, and it’s perfect for mobile because each game only lasts a few minutes. And even though luck is involved, you do have to plan and strategize. It’s not too easy or too hard, and it keeps me coming back for more. Thank you, developers, for pricing it fairly, up front, with no IAP. It works well on my XS Max on iOS 13, even though it hasn’t been updated in two years, which is why I docked it one star, because for the premium price it should be updated once a year to keep up with the current iOS. I do hope they at least keep it running as time goes on, because this is indeed a clever concept and more fun to me than most other solitaire games I’ve played. I’m glad I bought it!

Version History (26)
1.9411/24/2021
1.934/10/2020
1.921/27/2020
1.911/17/2020
1.901/15/2020
1.8010/24/2016
1.7210/12/2015
1.712/19/2015
1.702/9/2015
1.6010/6/2014
Available In (115 Countries)
🇨🇷 CR🇶🇦 QA🇿🇦 South Africa🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (2)
EnglishGerman
App Details

Lost Cities by the world-renowned board-game author Reiner Knizia takes you on a journey to undiscovered countries and mythical places. Compete agains...

iOS App ID
465062454
Content Rating
4+
Min OS
12.4
Size
55.6 MB
Publisher
TheCodingMonkeys
Ge