Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗State of Play Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Tl;dr: only being able to buy hints is your way of lining your pockets. Incorporate a way for people to get free hints so they don’t need to spend money (like children asking their adults), or else people might end up uninstalling the game. 🤷🏻♀️ I’ve been playing this game off and on for maybe a year? I’m not sure, but it’s been a long time. I love the game and everything that comes with the download (making your own puzzles, challenge puzzles, unlocking color schemes, etc.), but my only problem is with having to pay for hints. I’ve noticed others mention this in their reviews, and the last thing anyone wants to do is pay real money for a hint or two that might not even help. I’ve actually gone as far as to uninstall this game and re-download it when I feel I could solve the puzzle I left off on. I don’t want to cheat, but sometimes when I’m REALLY stuck, I browse the Internet for help. I do agree with some other reviews I read about the difficulty spike, too. If a younger child wanted to play this game and they were stuck on a level (possibly with zero hints left), they might get impatient and play a different game. They would NOT run to their parent(s) or guardian(s) and ask them for hint money, and even if they ask, it’s not like the adult would give it to them.
I was playing Kami 2 one day, while feeding my four-year-old a PB&j. I slapped the sandwich on a plate, patted him on his sweet head, and mumbled, "Enjoy!", before slumping on the couch to finish the game. Next thing I knew, he kissed me on the cheek and said, "OK, I'm off to school now!". I glanced up long enough to see him throw his luggage in the trunk and drive away. I thought, "Maybe I need to set screen time limits." But the problem with Screen limits is it's too easy to hit the "continue for 15 minutes" button. So I hit it, and hit it, and hit it, and then hit "ignore for today". This game has actually strengthened my organization skills, such as when I clean. It's helped me think in a different way, which helps save time for more important things, like this game. My favorite part is the building and user submissions. There are so many talented players. And while I'm a wee bit suspicious about the "favorites", I enjoy playing them, as well. I can't help but wonder, though, if a couple of the favorite contributors might be sitting on a king sized bed with 150 iPhones ready to hit the ❤️ on their puzzles after completion. But that's fine. I still love this game, and can't get enough of it.
If you like puzzles, this one, in my opinion, is one of the most clever mind teasing games available. The music is so relaxing, the sounds and animation as you work to solve each puzzle is very satisfying. I find, with me at least, you almost have to look and see the solution as if in a mirror of how my mind first assumes the solution. With practice I more and more work through it the proper way but it takes focus and you have to see many moves ahead for the more complex ones. I can't put this down so far, even though there are many puzzles with the same number of moves allowed to reach the solution, each one requires some study as the differing patterns each have their own twist. Some come quickly and easily while others take some time and trial and error to solve...even puzzles with only 3 moves can be somewhat baffling. As you move through them there seems to be the perfect mix of difficult vs not so difficult and this keeps you wanting more! This is similar to the old game FlloodIt! but must be looked at in the polar opposite manner it seems to me. Kudos to the developer, I never would have thought such a simple premise could be used for such variety...each puzzle is unique and as I said I think the challenges and twists to each one are almost endless. I would recommend for someone who likes to casually play brain teaser type of games. You can play for one minute or hours. Great time killer!
Sequel to #1 puzzle game, KAMI The calming yet addictive puzzle game is back! With over 100 hand-crafted puzzles, Kami 2 takes you on a mind-twisting...
| Name | Price | Type |
|---|---|---|
| Special Palettes 3 | $0.99 | One-time |
| 3 Hints | $0.99 | One-time |
| Special Palettes 1 | $0.99 | One-time |
| Special Palettes 2 | $0.99 | One-time |
| 10 Hints | $1.99 | One-time |
| 30 Hints | $4.99 | One-time |
| 75 Hints | $9.99 | One-time |