Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Simon Eftestøl · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is the best game ever cause it’s so entertaining. It’s super easy on mobile cause you can spam click and auto clickers are broken and it’s super fun and I first found this game when ssundee on YouTube play this it looks so fun. I thought it was only a computer game until I was bored and I found it is 100% recommended no bad things there just I wish that you could put the screen locked still because it doesn’t really do that it keeps zooming in on mobile.
The only thing that would make this game better was if you add like a upgrade shop that we can buy from with in game currency to increase our health or damage permanently but with a cap so that way the games not so easy but it would make it a little easier still have to farm say like beat the boss get 10 in game currency make the first upgrade 20 then the 2nd upgrade 50 and so on so that way we can hold out a little longer
In "Just Click The Button," you do indeed, click on a button. The more you click, the more the game evolves. Select new abilities that align with your...