Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TRADEGAME Lab Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is a lot of fun and I highly recommend it if you enjoy airline manager games. There are a few things keeping the game from being great. One of them is the game ending at 2030. It would be nice if they extended that till at least 2040 so we could take better advantage of the modern jets like the A350 and 787’s. Also jets that are currently still available in the real world, for example the A333, A332, and A319 randomly stop production and stop being sold in the game. Unfortunately there is no advanced notice that a manufacturer will stop production of an aircraft model.
Well I love this game but 2 of the things that I think should be in the next update are when you look in the airport view, it is just a social island like sure it has roads but where do this passengers come from? I would like a highway connection with cars going about it. And another thing is when you are creating a new route, It would be great if it told you how many schedules in a week it could make instead of checking and screwing around with the slots in the airport(s). But I still love this game and you should try it. It’s worth the 3 bucks anyway.
I absolutely love this game, it is a great game with a great concept and ot is very entertaining to play. I jave a few problems with it though. My first problem is that I’m having trouble with closing routes. For some reason I cannot close several routes and I don’t know why, it is very annoying because I have gotten very far and now I’m stuck, losing money with an air route that won’t delete, even after closing the route. My second and problem is that the game lets you buy in game currency, but it doesn’t carry over to new saves. Say I buy A. ampount of in game currency with real money, and my save file crashes or something happens along those lines, and I’m stuck with a new file and A. amount of money wasted. My third and final problem is that the landing mode in the game is so redundant that I don’t even do it. If you do it “wrong” then you lose money which is rediculous for a little mini game withing the game. My other problem with this landing mode is that you can’t calibrate once you’re in it, and the physics are horrible! You can’t even flare the plane and the flaps barely do a thing to your speed or altitude! These are my problems with the game and I hope that they get fixed.
Welcome to AirTycoon 4! - Authentic turn based airline management simulation single player game based on 'Air Tycoon Online 2' which is being loved by...
| Name | Price | Type |
|---|---|---|
| Game Cash 200,000 | $0.99 | One-time |
| Game Cash 800,000 | $2.99 | One-time |