Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aleksandr Solovyev · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I could have given it 5 stars for either attribute, but then THESE guys go so far as to re-design the game between every level…. Another 5 star trait! So… 15 stars? Yeah. Fifteen stars. Bravo!
This game is breath taking! I’m loving it so much and the music also! However I’m having trouble getting my power ups to work need some help with that, I know how they are supposed to work but when I touch them only the balls are working
A fun spin on a very common brick breaking genre. I found the graphics very pleasing and graphics silky smooth. There are 30 levels with 2 games modes to try. Nice terrible long to play through but fun for sure.
(NEW!) "Slow-Mo" mode - collect fragments from the figures and Double Tap! Impulse! has a solid 5 star rating in USA App Store! The Impulse! - is no...