Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗The Mazecraft Company Oy · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a great game and all but it has its downsides. One is that you need to turn the graphics back! The old graphics were the absolute best, but then when you added more pixels to it, it just doesn’t have the same feeling that was linked to the old graphics. Also I would really enjoy to see the old Home Screen again too. I know what I am asking for us a lot but I just don’t feel like it is as good anymore. Also, can you please make people without the subscription make more mazes please, I am working on a series but I can’t publish it all unless I get the subscription which I do not have the money to pay for
Ok I’m trying to stop hating on the game. So after reading a few other reviews and your responses to them I thought that maybe I should stop hating on it. So just I have a few ideas that might (I’m still not sure) benefit both the players that don’t want to pay money to play the game and the game it self. First, make the game cost money, I’m not sure if you already did this because I had the game in it’s early ages so if you did then yay. But if not then make the game cost like 2.99. Second, make it so you have to pay coins, the in game currency, to build levels. Like 100 coins to place a skeleton or something. Then you could add a in app purchase where you can by the coins for real money making it so some players can buy the coins with money and others can just save up. Thirdly, keep the subscription but only for new level types like the sidescroller and tower types but also have it so that players without the subscription can still build, edit, publish and unpublish levels. That’s all I can really think of. I hope you take this into consideration for the game. I really do want it to still be on the App Store but I also want to not have to buy anything. P.S. please bring back followers and friends.
“Hmmm...should I get this cool-looking game with great content and amazing graphics and enemies and just seems good? Sure!” Stop. This game is so cool, but then they ruin it. Let’s say you start off, get ten prizes and become level two. You already made one maze and it blew up! You decide to make another. You then make a space-themed, micro level. It blows up too. You play more and more and get more addicted every maze. You’re really happy you stumbled upon this game. Then you get hell unleashed upon you. You reach level three, and you’re hyped because now you can make a “small-ish” level. You click it with speed and excitement, but then...”Free trial. Make unlimited levels.” What. The. Actual. Crap. They took an amazing game and decided to make it a cash grab. Why. They were living the life. They had people hooked. They just got money hungry. This will forever stay a two-star review until they do something about the horrible cash-grab thing. I remember playing this game years ago, and I made bundles of levels and it was great! I re-downloaded the game and frankly, I’m heavily disappointed. Will not be getting this game ever again unless they respond saying they changed this. Next time you see this game and it isn’t changed, look back at this review and say to yourself, “How about no.” Edit: 4 star because of year free trial...nice!
"The best iOS game I've played in a long time" "I can't put it down" "The only mobile game I play now" Build mazes and share them with the world! Tor...
| Name | Price | Type |
|---|---|---|
| Tiny Gem Pack | $1.99 | One-time |
| Mazecraft Premium - Monthly | $3.49 | Monthly |
| Starter Bundle | $4.99 | One-time |
| Small Gem Pack | $4.99 | One-time |
| Medium Gem Pack | $9.99 | One-time |
| Mazecraft Premium - Yearly | $19.99 | Yearly |
| Large Gem Pack | $19.99 | One-time |
| Huge Gem Pack | $49.99 | One-time |
| Giant Gem Pack | $99.99 | One-time |