Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗CHUN TAO CUI · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It really is great I love Ludo and this one keeps me happy for times when I have a few minutes to spare. While waiting when picking the kids up etc
It's not a bad Ludo game to while away twenty minutes or so, but it would benefit from some improvements. Keeping a record of the scores would be at the top of my list. Also it would be better if you could edit the rules for your own playing preferences, such as not having to throw a six to start or getting a bonus move when you get a counter home.
I've tried a few this one is the best by far, even though you can't always throw a six more than twice! I also love the music accompanying the game. Very catchy indeed.
Ludo is a board game for up to four players, in which the players race their four tokens from start to finish according to dice rolls.