Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Forge Games FZE · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game really is fun. I really, really want to like it more, but I’m finding out that is centered around endlessly spending money. Don’t get me wrong, I don’t mind spending on a game I enjoy. I view it as any other hobby I enjoy. But the way this game goes about it is predatory. It’s true galaxy on fire requires certain purchases, but they were one-time purchases then you could enjoy the game. This games requires you to spend consistently. They make missions too hard unless you go buy the $13 (or much more)ship. Then next tier it’s again, and again. It doesn’t end, having to spend like that just to do missions and play the game is ridiculous. Also, not being able to swap equipment off of ships, having to delete it, forcing you to constantly re buy just to move things around or when you get a new ship is also a bad design. Especially when you have high-star items. But hey, it gets you to spend more money right? I understand the need for the devs to make money, I have no problem with that. But this is over the top. Also, the chances to upgrade weapons doesn’t seem to be totally random either. It will fail constantly with a 90%, 80% success rate. Forcing you to watch (a very long) video. I want to like this game so much. And I’d have no problem throwing some money at it, but the way it is currently set up is unacceptable
I enjoyed this. The missing star is because I have other games that I like better than this one right now, so I’m not completely obsessed with this one. Also, this game makes my phone reeeally hot, and that makes me nervous because I need my phone! So I’m finding I don’t play this game as often as I normally would with a game that wouldn’t overheating my phone 🤷🏻♂️ BUT this game is super fun 🤩
High quality game, visually pleasing, like a corp level game very well made and the gameplay isn’t bad at all. I think some more diversity in weapons would be good, i would take extreme inspiration from the galaxy on fire series if i was the devs, even for audio and visual effects. My only complaint would be its slightly difficult with the UI to tell what the health of my ship is and would like some different customization options, i’m still new in so some of my info may be inaccurate. I would recommend adding things like turrets for certain ships if that isn’t there already and removing the auto fire feature, and i would recommend more ship customization visually and statistically if that isn’t already a thing. Overall great game and an insane beginning to the game, can’t wait to play more.
Galaxy Division puts you in the pilot seat of a high‑octane third‑person space shooter. Lock target, dodge fire, and unleash spectacular barrages as y...
| Name | Price | Type |
|---|---|---|
| RTX Interceptor v2 | $0.99 | One-time |
| Bugbear Battleship | $1.99 | One-time |
| Rapid Deployment Bundle | $1.99 | One-time |
| Crystals Cache | $2.99 | One-time |
| Pilot initiation pack | $2.99 | One-time |
| Heavy Force Bundle | $4.99 | One-time |
| Medium Pack of Crystals | $6.99 | One-time |
| Arsenal Prime offer | $6.99 | One-time |
| Battle Pass | $7.99 | One-time |
| Spike Battleship | $12.99 | One-time |