Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rollic Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Occurs randomly. When you complete a level with all the sand getting into the conveyor belt with the percentage at 0% the belt continues to rotate but the game does not advance. How you know this is about to happen is when the last remaining sand is all in the belt normally the belt speeds to to fill buckets since you’ve beaten that level. In this case the belt never speeds up. Removing the game, deleting its data and redownloading it doesn’t fix it. But it remembers what level you left off at so the data was not deleted. This problem for me happens only on an iPad Pro M4 iOS18. On my iPhone SE 3 on iOS 18 this doesn’t seem to happen and the game works fine. A good game that I almost spent money on but won’t until this bug is fixed. Until then it’s deleted from ALL my devices and accounts. How does it remember after being deleted the data it had before? Something sketchy going on here and I will look into the App and find out.
I’ve seen other reviews of this game that call it “generous with money”, but I do not agree. In my experience, I’ve barely earned any money and the levels become quite difficult. I always find myself in a position where if I just had ONE powerup I could beat it, but I can’t afford any of them. It seems quite obvious to me the developers really want you to spend real money on coins and powerups as there is no option to watch ads to earn them. All of that being said, I really do enjoy everything else about this game. I think it should be changed so that we’re earning 100 or so coins for completing a level, not 40, as every powerup costs 1-2,000 coins.
This game at this point has no shop, which is honestly nice cause it’s purely skill and it is quite literally just a few of the same maps that followed the same pattern with different colors and different spots, but it’s always the same pattern and as long as you do that within a certain set of turns typically up to four you will win just follow the pattern of the map. At level 162 and it’s hotly so easy just do that and you are good there are not many.
Tap the blocks. Pour the sand. Sort it right. Sand Out! is a satisfying puzzle experience where breaking sand blocks sends flowing grains onto a movi...
| Name | Price | Type |
|---|---|---|
| 1K Coins | $1.99 | One-time |
| Fail Offer | $4.99 | One-time |
| No Ads | $7.99 | One-time |
| 5K Coins | $7.99 | One-time |
| Mini Bundle | $9.99 | One-time |
| No Ads Bundle | $11.99 | One-time |
| 10K Coins | $14.99 | One-time |
| Large Bundle | $19.99 | One-time |
| 25K Coins | $29.99 | One-time |
| Super Bundle | $29.99 | One-time |