Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Spyke Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I whole heartedly love cube busters. I have a few ideas to consider so what about an adventure where completing levels gives energy and you use that energy to clear an island journey. I’m level 151. And also I’m now at the point where it’s 50 levels in between each unlock I LOVE when new things unlock maybe add a couple of things like.. A snow globe (Make two line clears to break) Owl (clear the line to make it fly to the top of the board to collect) Dynamite ( an on board obstacle where you collect a certain amount of color and it will explode an area) Clouds (hides blocks in an area use blocks to clear to reveal). Curtain (collect a certain amount of color to reveal). I know you just released new obstacles but… Maybe also add moves on not just hard levels make it diverse.
This game was quickly becoming a favorite. It’s fun and you can progress quickly. I can usually play for as long as I want without worrying about eating up lives and with team help of folks gifting lives it’s rare that you can’t just pick up and play if you have time. But the most recent update brought the dreaded forced ads. 😒 Not optional watch this ad to increase the coins you earned or watch this add to keep playing if you run out of moves. Nope, just all of a sudden.. here’s an ad between levels. I thought i was pushing the wrong button but that’s not what’s happening. I figured, okay, I’ll just purchase the no ads option. But that is NOT an option. Please give us a one time purchase of no ads (not a subscription for no ads) and I’d gladly support the game and would likely purchase powers or coins once in awhile just to thank the devs for giving me a game I enjoy. But forced ads will eventually chase me away.
This is actually the best Tetris game I’ve played and I’ve played ALOT! It does get harder each level, but lots of ways to earn to play! The scenes are all different. Challenges are different (get rows of gems or vines or limited moves with plenty of moves under the limit)other things to level up) Play actually matches skill. The number of coins it needs to keep playing if you lose space is a little too high and should be lowered to 2000 coins(especially for old timers who really love it too. imo I showed it to my dad and he is showing all his friends), but seriously it’s a GREAT GAME and I’m REALLY Really enjoying!
Meet your new favorite block puzzle — with personality. Cube Busters combines classic Tetris-style gameplay with adorable 3D characters who react to...
| Name | Price | Type |
|---|---|---|
| Cube Busters 1 | $0.99 | One-time |
| Cube Busters 2 | $1.99 | One-time |
| Cube Busters 3 | $2.99 | One-time |
| Cube Busters 4 | $3.99 | One-time |
| Cube Busters 5 | $4.99 | One-time |
| Cube Busters 6 | $5.99 | One-time |
| Cube Busters 8 | $7.99 | One-time |
| Cube Busters 10 | $9.99 | One-time |
| Cube Busters 12 | $11.99 | One-time |
| Cube Busters 20 | $19.99 | One-time |