Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗LUCKY FORTUNE PTE. LTD. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Fun game been playing it for some time now. First thing is I think you should either drop the price to buy some of the extra holes, case, and glass breaker or earn a higher amount of coins when beating a level. Secondly I think you should make it an option in the game to look at the previous rooms you have completed. And finally I think you should also drop the amount of stars needed to buy things in the higher levels or earn more than 1 star per level.
I love it it is fun. It’s amazing it says ASMR on it, but it really isn’t though it’s more like a relaxing. I’m so relaxed when I play it but it’s not like the pictures really it’s not like the pictures even though it’s not like the pictures is actually extremely fun. I would love to play. I think they should add more rooms to it like it’s awesome. I really really love it. I feel like though. There should be more in depth than it like more to it than just decorated. There should be a story behind it as you’re building the house. You’re like your character gets to fall in love with this guy and they live in there but altogether i really really love it. You would love it. Honestly, try it.
This game is addictive and fun but can be very frustrating. The levels are challenging, which I like, but some are very hard and I’m now at the point where I have to use power ups to clear the hard levels most times. This can cause me to either watch a bunch of ads or be stuck on a level for many days. The biggest problem I have is that occasionally the game just puts me back on levels I’ve already completed. This just happened… I was on a hard level and had saved up power ups to clear it but now the game put back about five levels randomly and I am once again stuck on a really hard level that took me a long time to pass. This makes me want to quit playing.
Screw Home is a casual and fun brain-challenging game. Unlock the screw puzzles and decorate the charming room. Start challenging your brain and show...
| Name | Price | Type |
|---|---|---|
| Coin 1 | $1.99 | One-time |
| Fail Bundle 3 | $4.99 | One-time |
| Gift Bundle 799 | $7.99 | One-time |
| No Ads Bundle 799 | $7.99 | One-time |
| Coin 2 | $8.99 | One-time |
| Bundle 999 | $9.99 | One-time |
| No Ads Bundle 1199 | $11.99 | One-time |
| Gift Bundle 1399 | $13.99 | One-time |
| Bundle 1999 | $19.99 | One-time |
| Gift Bundle 1999 | $19.99 | One-time |