Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Underground Creative · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Having played non-paid version and this one, I think the cost associated with weekly maintenance is categorically and highly unrealistic. For a 40,000 capacity, why is the cost almost 700,000 per week?The cost is the same even when playing an away match? The game’s already been paid for. These events that lead to micro-transactions should be looked into. The sponsorship deals too are highly inaccurate for an EPL team, meaning they are too low! I don’t see any transfer market to buy the player that I want to fit into the team and tactics. In short, players should be given more control of the game features and not oh no! “injury blow” (10 of your best players are injured), (now the team is gonna go on 10 straight defeats) in order to trigger “10 match winless streak” “award”. And you can pay us 300,000 just to shave off 2 weeks of your players injury duration from 20 years to 19 years
I understand why people say the game is pay to win. Amazing game but when I have to buy a player for $4.7K and then I can only sell a player who is the exact same age and the exact same rating for $960. Then there is a big problem. It is showing you need to have in game money to get better and better players. All players of all value should be worth the same no matter if you are buying or selling. You say the game is based on real life, but no player has a value of $0 when they are under contract.
If you played the previous version of this game and were wondering if you should upgrade, the answer is unquestionably yes. This updated version retains the feel of the old game but is more streamlined and has more features that really bring the experience of owning a football club in to your hands like never before. I’m so thankful the development team has taken time to make this game right and would like to place on record my thanks for their efforts. They’ve done football fans everywhere a true service.
Football Chairman is back and it's bigger than ever! Create a soccer club from scratch, starting as a tiny non-league team, and see if you can make i...
| Name | Price | Type |
|---|---|---|
| Businessman Investor | $0.99 | One-time |
| Tycoon Investor | $1.99 | One-time |
| Premier Kits | $1.99 | One-time |
| Billionaire Investor | $2.99 | One-time |
| Super Stadium | $3.99 | One-time |