Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗John Nyquist · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game reminds me of the original arcade version of Asteroids. It’s got a clean look, good pacing, and has that same easy-to-learn-but-hard-to-master level of difficulty as the original. Also, it has controller support, which is great if you have a Backbone or any other game controller for your phone.
The game is very fun, a great take from classic asteroid. The on screen controls are a good size, and quite responsive. The power ups are fun and add another level to the game play. I do not have much experience with the motion controls, but they did seem responsive when I used them. Looking forward to see what’s next!
Take command of the USS Swashbuckler in Swashteroids, a fast-paced retro vector arcade game where every asteroid field hides danger—and treasure. Min...