Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ryota adachi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Pls update the English translation other than that good game… will play after English translation
It’s fun but the ads are annoying. I’d pay for a no ads option.
Once you beat the golem first boss, you cannot continue onto the second act, character freezes and you can’t move on, can’t click on the spaces either. Other than that the initial gameplay is nice, enjoying it same as all the other deck build rogue likes.
"Clans Rogue" is a game full of deck building where you fight with deck building while building deck. Redevelop the previous Clans deck into a roguel...