Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fresh Build Games Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok for starters I saw a lot of other reviews saying that this is a pay to win game but it isn’t, sure it is much more hard to improve without spending money on the game but you can still make a solid team without spending cash. Ok the problem I have with this game is that I keep losing to teams that I really shouldn’t. I have an 88 rated squad so I should be winning most games but nope. As of time of writing this, I’m on a 4 game losing streak. Game one going against a 79 overall team, lost 6-0. Game 2, going against a 43 overall team with no big impact cards, should be an easy win right? Nope lost 5-2. Game 3, 73 overall team with a superstar lost 5-2. Game 4 same story going against a 78 rated team and lost 2-1. Why and how I’m I losing these games? But guess what, that isn’t even the biggest problem with this game, the biggest problem is the effect of gold big impact cards. These cards can make a 39 overall team play like there are a 90. Not even that but there stupidly expensive and OP, if I want to use 3 gold impact cards for 10 games that would cost almost 100 big-bucks, you get 100 big-bucks from winning the Pro 10 games tournament! Even then you might not win the tournament! Here’s how to solve these problems, 88 rated teams shouldn’t loss to 44 rated teams with no big impact cards, you make gold impact cards less OP and change the price of the gold impact cards from 50 to 25-30.
First things first,I like how you can do certain things with you frandchise and stuff nice job on that. But I have good players and I lose to level threes and ones and they don't even use cards. They have terrible players and i lose 15 nothing. Pennats, i am in first place and some gets same record as me and they get infront of me. So unfair i played first i should have won that pennat. This game if frustrating and unfair. The only time its fun is when you win which is never. Overall, make fair match ups. Make it possible to win. PS contracts are the worst they should be longer. I wouldn’t mind but why is their a certain amount of renewals. Delete that are remove contracts. If you don’t listen to this I might consider deleting this game and the other Hot Head Inc games. This goes to every big win game. Also add in bullpen and relivers. Thank you for reading. Oh and some guy called me a “kid” in the reviews and was being offensive to my review. This is not good. Delete his review he is saying it to ME yes ME so he is insulting ME. Don’t just guess i’m a kid because I am not. The only reason he made a five star review is because he “paid to win”. I never talked about anyone’s review but I am to this guy because this is ridiculous. Negative to someone’s review (me)? You call me a “kid” but I am starting to think you are a “kid”. Because I know a adult wouldn’t have talked negative about someone else’s review. Dev’s if you read this delete Memdgahhahsha’s review if you could delete reviews.
I'm surprised at how much I like this game. People who are complaining that "All you do is watch", aren't into the spirit of it. You're MANAGING a team. Deciding which players to boost, and which to let go. Setting your lineup. Deciding what cards to play. It's a bit of a grind, which is why I gave it 4 out of 5 stars. I would like to be able to effect the outcome a bit more. It would be nice to be able to move the infield in and out to DP depth, or play the lines late in a game. I'd like a true pitching rotation, rather than the 1 pitcher I have, and the option to bring in a closer, or pinch hitter. And there's no stealing? That should be an option as well. All in all, I think it's a fun game. It's funny how interesting watching a game becomes, once you have some time invested in it. If you like baseball, check it out. PRO TIP: Spend your free 100 bucks on Gold packs, and try to get as many Gold level players as you can. Use your power ups on them first. You can earn coins by watching ads. Most of them are only 15 seconds or so, and you get 150 coins. Use the coins to get Silver packs, and again, upgrade your players from Bronze as soon as possible. Save Contract cards, you'll need them to keep your good players. Good Luck!
Build Your Team. Play Games. Win Big. Step into Big Win Baseball, the baseball manager game where you build your team, win big games, and compete in...
| Name | Price | Type |
|---|---|---|
| Stack of Big Bucks | $1.99 | One-time |
| Pile of Big Bucks | $4.99 | One-time |
| Briefcase of Big Bucks | $9.99 | One-time |
| Locker of Big Bucks | $24.99 | One-time |
| Truckload of Big Bucks | $99.99 | One-time |