Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HAEGIN Co., Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I adore this game! The graphics are adorable and there are plenty of entertaining game modes, features, easy ways to get new items, etc. which make it easy to progress without paying money. I also rarely experience significant connectivity issues which is extremely important for a game of this nature. However, I, like many others, would want to have more control over base running and fielding. 1-v-1 matches can also be distorted at times, especially when you are around 60-80 OVR and wind up playing against 100+ OVR opponents regularly, but this issue has mostly resolved itself recently. (Unless that's just because I'm now at 100 OVR myself.)
I don’t mind the automatic baserunning (you don’t tell your runners when to advance, they move on their own) and I don’t mind the outfielder skill which boosts the velocity on relay throws. These two things together, however, present a big problem. Against high-level competition, putting a ball in the gap is an automatic out because my baserunners don’t know that all three of my opponent’s outfielders can throw them out from 400 feet away (even though I do know that, and I can’t do anything about it!). I don’t think these parts of the game can coexist — either I should be able to control my baserunners directly (and advance them at my own peril) or the outfielder throw velocity skill should be removed/seriously nerfed. Apart from that complaint, it really is a wonderful game, and I’ve put quite a lot of time into it! This is the only noteworthy problem I’ve had, and it won’t stop me from playing.
It’s hard to believe that any reviews would rate this 5 stars. It’s complete luck whether when you hit the ball it’s in the gap or not. You can get a perfect hit straight to the right fielder twice in a row, while the opponent gets hits when the ball is outta the zone and he’s early. Not to mention you can apparently throw a circle change or a splitter up in the zone and have the same kinda dip that it would have if you were throwing it out of the zone. Not to mention you constantly go against people that have better players than you so the matchmaking is unfair. You could be completely new to the game and go against a guy that’s been playing for months with upgraded players, there’s no casual it’s just ranked with whoever the game decides to pair you with. Don’t give this game a chance. It’s terrible. Maybe if the balls didn’t fly like they’re controlled by the force out of the pitchers hand, it would be a little more fun, along with taking the rng out of hitting
# Real-time, speedy, exciting PVP - Duke it out 1vs1 against ballers worldwide - One shot to lose, and one shot to win! # The essence of baseball - A...
| Name | Price | Type |
|---|---|---|
| BEGINNER PACK | $0.99 | One-time |
| FISTFUL OF GEMS | $0.99 | One-time |
| BOOSTER PACK | $4.99 | One-time |
| STEP BY STEP - STAGE 4 | $4.99 | One-time |
| AD PASS MEMBERSHIP | $9.99 | One-time |
| STEP BY STEP - STAGE 7 | $9.99 | One-time |
| SPECIAL PASS | $14.99 | One-time |
| STEP BY STEP - STAGE 11 | $19.99 | One-time |
| STEP BY STEP - STAGE 15 | $29.99 | One-time |
| STEP BY STEP - STAGE 19 | $54.99 | One-time |