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How Much Does Z defense - Zombie Games Make?
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Reviews (3)โผ
Iโve been on the same map since lvl 120 now on lvl 357 and I miss unlocking rooms and seeing new maps and such. Suggestions: โขShould be 3 modes ( Story , Survival where you just keep going to as many levels as possible (already in game) & then Endless which is basically also in game. Just a couple of extra modes to keep it fun. โขStory Mode where we look for the cure or something fun. Also look forward to increased contrast, shadings and zombie animation aside from boosting the quality a little. โข Laboratory Map(maybe look for a scientist who knows the cure) โข Just like the bonus and survival mode maps it needs new sceneries and nice interesting colorful looking maps. โขI think buff most premium guns a little more. UPDATE: I see the extra details and and shadings in game thatโs nice. The extra animations at the beginning of game is pretty cool to see. And i like the new turrets. Weapons seem to shoot more thoroughly and precisely sometimes. I appreciate having a ear and adding a story Line and extra modes as well. This deserves 5 stars now. Keep making the game better ! You guys are awesome
Fun game with a little bit too many required ads (people would happily watch the gold and gem rewarded ads more if there werenโt ads every 3 rounds) but add more content. There isnโt any point in playing past like level 90 as thereโs no new worlds to progress to. When you do add worlds please add more to them (tables created by manipulating 5 cubes in a 3D software, dartboards, go wild and make a laboratory map or something!) because it will not be fun spending a crazy amount of gold on more empty rooms that donโt introduce more content like earlier levels were doing. If you make the levels generic, Iโm sure people will still play them and produce advertising revenue, but speaking from my experience, for the enjoyment of the player, you need to introduce new content and in turn you will make more money as more players stay engaged until the end.
Iโm on the third map and Iโm already tired of navigating my way through my base. each map has about 10 levels that you go through, defending your base. After each level you run around your base and rebuild each gate/door thatโs been damaged, as well as collect resources that have dropped. As you progress through the levels your base gets bigger. I.e. There is more real estate to navigate, Locating each damaged door and collecting resources while avoiding hidden ads on your base. The ads look like a legitimate part of your base until you run over them and youโre instantly teleported to another screen that you have to close out to return to regular gameplay. Then there are all the other ads that you get to watch as well throughout gameplay. There are the intermittent ads that pause gameplay, The ads to watch for bonuses at the end of each level, the ads for chests for extra material, the ads to watch to acquire an extra level of damage and so on and so forth. Most of the ads are voluntary, some however or not and do interrupt gameplay. There are also banner ads that never go away. If youโre looking for a fun game that the developers have complicated to ensure you spend the max amount of time running around doing stuff; like running over Hidden ads, watching mandatory ads that pause gameplay, and increasing bandwidth through mandatory ads and banner ads then this is the game for you.
Version History (36)โผ
Available In (114 Countries)โผ
Supported Languages (1)โผ
App Detailsโผ
Go escape and save yourself from the zombie tsunami! They are coming to get you and they are billions of them! This place is like a zombie farm, are t...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Small gems pack | $0.99 | One-time |
| Piggy bank! | $1.99 | One-time |
| No ads! | $3.99 | One-time |
| Medium gems pack | $4.99 | One-time |
| Starter pack | $4.99 | One-time |
| Premium pack | $4.99 | One-time |
| VIP Subcription (Weekly) | $5.49 | Weekly |
| Pro Pack | $8.99 | One-time |
| Weapon Pack | $9.99 | One-time |
| Big pack of gems | $9.99 | One-time |