Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Brian White · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Stupendous game! So much fun. It’s wonderfully challenging, the hint system is the best (they are truly hints and give answers only if you want them), story is well integrated and developed, and the artwork is so good - perfect for the game. In short, everything you want in a good escape game! Thank you Twinpix. Hope there’s another one coming! And if you haven’t played their other games, go play them, they’re all great!
So I’ve played all their games and loved them all. Seriously cannot wait to play more but there is one issue I noticed in all the games that is super annoying. Whenever you have to drag something from the top of the screen it pulls the notification center down. For example putting the mirror puzzle together there is a small piece at the top that you have to drag down. I had to drag it little by little because of the Notification Center. At one point it got stuck at the top I had to come out of the puzzle and start over. Maybe it’s my big fingers idk but I hope they can change this. Other than that if you enjoy point and click games you will love this developers games.
This is the first game that I have played by this developer. It was about 4 hours of good logical fun. Very intuitive but tough. There was a hint system but you were given hints in steps instead of a full reveal. I love getting a nudge in the right direction instead of having the solution given to me (but the option is nice). There were absolutely no glitches or issues with the game at all. I have been wanting to try one of this developers games but I am always hesitant to buy without a free demo. Luckily, and graciously, this was a freebie. So thank you!! I will now be buying the other games of the same genre that have been previously released by this developer.
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