Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Storytaco.inc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good game, not too weird or school based. ( another one of your games is school based and although I also paid for that one the school setting was very off putting regarding the mature nature of the game especially since you’re role playing as a teacher) Also in this game love pheromones is not too tedious to get gems to unlock routes. Can just pay once to speed things up. Other games from the company was tedious even after paying once. Makes me feel like a farmer, like after paying I want to be able to finish in a reasonable timeframe, if I can’t then it gets boring fast. If you make the gem output comparable to this game for your other games so we can finish faster that will be good. Otome games on pc is about the same pricing on pc anyways for slightly longer length if you wanted a comparison.
I don’t often write reviews for games but this one deserves it. This game is a gem hidden in the dark. As a person who doesn’t pay for games I can 100% back this game up. This is not a pay to play especially if you know how to budget in game currency. The ads that you do get for earning gems are actually bearable and they pay out great. The stories are cute and I love that you don’t lose all of your items when you want to restart. This game is so nice for those who just want to sit back and read the visual novel without all of the extra hoops.
My initial review was that the story was good. The art and lore seemed interesting. I had my eyes set on Xion and Loade. For my first play through, I unlocked two potions through gems, and used the first one on Loade. That situation was very much odd and disturbing. To be honest, I’m more ashamed with the fact that I told myself to “power through the scene and get to the end”. I got Loade’s ending - which was bittersweet, I guess you could say? Afterwards, I decided to go and get Xion’s ending. The first night with Xion is as disturbing as Loade’s. They’re both forced to sleep with the MC. This time though, I just couldn’t do it anymore. Now, I’ve realized the thing that I dislike the most about the game is actually the main character. She is actually vile and acts holier than thou, yet she literally r*pes people. I don’t even know what happened in Harleyton and Kyle’s route, however at this point - I’d rather not know. I’m not sure if it’s possible, but I beg of the developers to get rid of the r*pe scenes. Not once in those scenes did the characters consent. They were forced because the FL literally drugged them. Even Ritti is better than her. She’s almost as bad as Neal Daria. Like what kind of priestess is she?
A medieval otome game, become the heroine and win his kiss! "Have it all, or lose it all! There's only one of them in this world." You have a very s...
| Name | Price | Type |
|---|---|---|
| Random Gift Box | $0.99 | One-time |
| Common Gift | $1.99 | One-time |
| 300 Jewels | $2.99 | One-time |
| Surprise Package | $3.99 | One-time |
| Jewel 1+1 (800) | $4.99 | One-time |
| Puzzle Package | $4.99 | One-time |
| 660 Jewels | $5.99 | One-time |
| Pheromone Package | $8.99 | One-time |
| 1600 Jewels | $9.99 | One-time |
| Royal Pheromone Package | $26.99 | One-time |