Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Joao Trabuco · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I've had better free lunar landing simulation apps. This one is Disappointing. ☹️ I've asked for my money back
Apollo LM is challenging sim trying to land the module. No documention makes it difficult to use. Iactuallly looks and feels "Not Finished". I have messed areound with it for a week and almost think I might know how to get "good control" of the module. If the develoer eithjer finish or fix the controls say, to use a game controller and make it a litle more intuitive it could be interesting. Not much action other than landing it on the moon WITHIOUT CRASHING, Again I wish the developer would finish... and it has a lot of potentilal as a simulaltor.
Anticipate the Artemis Mission and Build a Lunar Base. Fly and Land the Apollo Lunar Module on the Moon! Land on the Pad in a Row to Score. Collect L...