Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SQUARE ENIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m enjoying the game, love how’s there’s a NG+ mode. Only thing is that there’s camera bugs that make the camera shake, especially in Beuca Island. There hasn’t been an update in over a year, so don’t expect these bugs to get fixed anytime soon. SquareEnix and their teams need to stop neglecting their AAA games, not worth paying $20. Unless you find it at discount for half off, then you may want to consider it. You’ll definitely put a lot of hours into it if you don’t mind the touch screen controls.
I wanted this game for a while now and because Im a mobile gamer I thought Id see how close to the console version they would get. First thing I noticed is the music in this game is some of the best ive heard in a game period. The gameplay is simple enough to control without too much frustration even though I could fully maneuver with my right thumb pressing more than one button on accident. I got over it and Im glad I did. It plays very fluid, voice acting was bearable (Id rather have it then not) auto save is great, graphics ported well, leveling system paced well, large world to explore, new game plus lets you take all of your earnings in to a new game. I only knew that because it was so good with unique storylines I played through twice and for me that says alot (once i beat it I delete it) Overall its a very fun game that if you can get over the controls it’s worth it.
First off. The voice acting is game breakingly bad. To the point where you rather skip the story to avoid closing out the app. There needs to be an option for text only. Whoever was in charge of the voice acting, must really hate their job. Second the combat is very clunky, it’s still possible to beat the harder difficulties and challenge fights with ease. However you need to be aware of your hand placement, depending on which version of the phone you have, if your hand is in anyway touching the screen, your command inputs will not register. Monster hunter freedom unite actually had the controls on point so, I know it’s possible to have a more sensitive and responsive touchscreen control setup. To where if your hand is touching one section of the screen, it won’t lock out other commands. This copy pasta of the game was executed very poorly. I recommend just getting an emulated version of the game or downloading it for the consoles. Not worth the price tag for what you get. At most I would pay $5 for this game, the way it’s been put together for the IOS release, leaves much to be desired.
“Trials of Mana,” the hit console game with over 1 million copies and downloads sold worldwide...is coming to a smartphone near you! Fun for longtime...