Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nikola Jovanovic · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like really like this game. I like the level creator part. You guys should try it. There has been really cool updates like new skins that I really liked. There is even some famous cool people like 1# steak seller and kishbex. But there is some problems though. Like how did people remove the white parts of doors that you had to grab the key? I would really appreciate it if you tell me how. My nickname of this game is Cyu1love Jr. and there is even some cool levels that you can make and publish it.
I’ve beat every level except for level 293, I’ve used every hint on it and looked up strategies to beat it yet I can because the mechanic of the level that should change your direction does not change your direction and takes all of your hits.
Nice game, enjoyable but 2 recommendations: 1. Remove collision on the outside of the box so if the ball hits the outside of it then the game continues. (A few times I made it outside the box but it somehow failed me because I hit the top side of the box. 2. Add banner ads instead of pop-up ads. This would allow the consumers to continue playing you game with ad’s without having to take a break from the game
Bounce, aim, and escape in Walls—a fast-paced, physics-based puzzle game where precision is everything! Hit the walls just the right number of times t...
| Name | Price | Type |
|---|---|---|
| 20 Aims | $0.99 | One-time |
| Unlimited Lives 24h | $1.99 | One-time |
| Remove Ads | $2.99 | One-time |
| 100 Aims | $2.99 | One-time |
| Unlimited Lives 7 Days | $6.99 | One-time |