Catch Me - touch and run

VITALII DRIBNOKHOD · iOS

Catch Me - touch and run

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

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03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Catch Me - touch and run Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (1)
1.06/28/2020
Available In (1 Countries)
🇺🇸 United States
Supported Languages (1)
English
App Details

An exciting a children's game in which one chases the rest, and anyone who is touched then becomes the pursuer. Joystick easy-to-learn controls, rich...

iOS App ID
1521087924
Content Rating
4+
Min OS
10.0
Size
86.8 MB
Publisher
VITALII DRIBNOKHOD
Uk