Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Capture One A/S · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
just wrote a really long review about why I like this app so much. but the app store just ghosted it away. bummer. I’ll write better one later, but here is my summary: This is not a replacement for Capture One Pro on a laptop, it’s a companion app. And it does it’s job really f—- well. Can it be better? Yes. It desperately need the Guides tool, especially for Live View. Keyboard shortcuts for externals keyboards are also needed. But, when you use it right, it crushes. It exports EIPs via Airdrop so smoothly. You can use it for that one location look outside the studio when on a studio job. Or for run-and-gun, or for shooting without a crew, or as backup tool while traveling or for sending a few selects during an event. Try it out for those uses and you’ll be stoked. The color tools, keystone tools, copy and paste, all work really well.
I have been using Capture One for iPad for almost a year now. Wireless and Wired tether with the Sony A7IV - speed is incredible, sometimes glitched when scrolling thru a lot of photos, but with each update that gets better. For client review on the location, specially places where I can’t have a laptop - like streets, lakes, pools, and others, the app is incredible, full RAWs on a big screen helps everyone on a creative team, from makeup artist, hairstyles, fashion designers and clients, make changes on the spot and that’s the main reason I got the app. I wish masking and local adjustments will make it to the app as well, pretty much can’t do any editing on it - I have to wait to transfer files to the desktop all the time. Also live preview would make the app so much better
I can’t determine a good reason that this version is so painfully chopped down compared to its desktop counterpart. I tried on both iPhone and iPad. I’m positive an M1 iPad Pro can handle a fully fledged Capture One Pro. I was at least able to connect my Fujifilm X-T4 to the iPad, but that’s when I learned that there was no Live View. Why??? That was 80% of the reason I wanted the app in the first place. Capture One on iOS/iPadOS has been out for almost a year now; why isn’t this a feature? I’m sorry, but shooting directly to my device instead of a memory card just feels pointless. Also, why would I try to hold my camera or tripod mount it and use a very powerful and expensive iPad Pro just to hit the shutter? It couldn’t even change exposure or shutter speed settings on the fly — they would almost immediately flip back to the starting value I left them on. This app feels like it’s in an early beta stage nearly a year later, and you’re asking for money for it. I could maybe get some use out of it to do some really basic RAW processing shortly after shooting, or if I don’t want to work from my laptop I guess?
GREAT IMPROVEMENTS TO MOBILE * With Retouch Faces, you can complete your post-work on the fly and deliver your images on location. * Sessions Support...
| Name | Price | Type |
|---|---|---|
| Capture One mobile (Monthly) | $10.99 | Monthly |
| All in One (Monthly) | $37.00 | Monthly |
| Capture One mobile (Annual) | $109.00 | Yearly |
| All in One (Annual) | $279.00 | Yearly |