LaserBeat

Jack Marklong · iOS

LaserBeat

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

LaserBeat screenshot 1LaserBeat screenshot 2LaserBeat screenshot 3LaserBeat screenshot 4LaserBeat screenshot 5LaserBeat screenshot 6LaserBeat screenshot 7LaserBeat screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does LaserBeat Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
1.5 (20)

Rating Distribution

1.5
★★☆☆☆
20 reviews
5
80%
4
10%
3
0%
2
0%
1
10%

Top Countries

🇺🇸 US🇬🇧 GB🇨🇦 CA
Reviews (3)
☆☆☆☆iWasExcited9/3/2020
Isn’t at all like the ad

It’s literally a worse version of piano tiles. Don’t get this game. Just get piano tiles instead because this is horrible

☆☆☆☆The h@cKer :)9/1/2020
False advertising

This is a very poorly made game, and the ads for this is just laughable, the ad vs the actually game is so much different. Wish i could rate 0 stars

☆☆☆☆maxrollins768/30/2020
Ew

It’s the using someone else’s game in your ads for me. It’s also the change log literally saying the exact same thing over and over This game isn’t even that bad besides the fact that it’s laggy af and repetitive. Unfortunately no matter how good the game is if the ad shows a completely different game that you didn’t make at all then it’s an automatic 1 star ✨

Version History (8)
1.78/21/2020
1.68/18/2020
1.58/11/2020
1.48/2/2020
1.37/31/2020
1.27/25/2020
1.17/22/2020
1.07/16/2020
Available In (101 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS
Supported Languages (1)
English
App Details

Like music? How about light sabers? And what about going beyond that? That's right, start chopping up a storm with your laser sword as you follow the...

iOS App ID
1507743954
Content Rating
4+
Min OS
9.0
Size
382.5 MB
In-App Purchases
Yes
Publisher
Jack Marklong

In-App Purchases (3)

NamePriceType
Laser Beats$0.99One-time
Laser Beats$1.99One-time
Remove Ads$7.99One-time