Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jack Marklong · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s literally a worse version of piano tiles. Don’t get this game. Just get piano tiles instead because this is horrible
This is a very poorly made game, and the ads for this is just laughable, the ad vs the actually game is so much different. Wish i could rate 0 stars
It’s the using someone else’s game in your ads for me. It’s also the change log literally saying the exact same thing over and over This game isn’t even that bad besides the fact that it’s laggy af and repetitive. Unfortunately no matter how good the game is if the ad shows a completely different game that you didn’t make at all then it’s an automatic 1 star ✨
Like music? How about light sabers? And what about going beyond that? That's right, start chopping up a storm with your laser sword as you follow the...
| Name | Price | Type |
|---|---|---|
| Laser Beats | $0.99 | One-time |
| Laser Beats | $1.99 | One-time |
| Remove Ads | $7.99 | One-time |