Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hypemasters, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Let me start this off by saying this has been my go to game for the past couple of months during my lunch breaks. The matches are action packed and can last 10 to 15 minutes. The units are fun to use. That being said the crashing constantly during matches is very frustrating and makes me not wanna play anymore that day. This is especially frustrating when I am playing ranked matches. Also, when upgrading units, I constantly get a loading wheel/screen and have to close out the app entirely to go back into the game. Kind of funny that the loading wheel/screen works properly when developers present units to buy with real money, but other times it freezes when it doesn’t come to them making money. I’ve seen multiple reviews stating these issues. I feel like these issues should be fixed before moving onto different seasons. Gameplay wise, when I spawn in units such as the Japanese infantry from the commander perks they aren’t auto selected like when using points to buy them. I’ll spawn them in and try to move them but end up moving a currently selected unit. I have to go back to the base. Select them, then move them. Not a big issue but those precious moments of having to look away from what I am doing to select them, can cost you a fight or objective. Great game but still needs some tweaks.
This is a great Company of hero’s style game that honestly in my opinion is just better. Its a fun strategy game that actually does follow a lot of the same mechanics that company of hero’s follows. The upside to it being that it simplifies those mechanics down to the point of almost anyone being able to pick up this game and play it. It allows for a wide diversity in load-outs as there are cards for units. You are allowed 7-9 spaces to build a card deck to take into battle. And depending on the build, you may do good or bad and different units actually do have different weaknesses which is cool. It puts an emphasis on bringing certain units over others. For instance, having an anti-tank vehicle in your deck is always a smart move in case you’re against an opponent who likes armored vehicles. The same goes for infantry and anti-infantry. The maps are fairly big and allow for the building of defensive structures in designated spots, and the structures actually can play a role in winning you the game. By placing them around a capture point you can hold the point to bleed enemy points dry. Overall this game has alot to offer if you’re into RTS games and plays heavily into doing well with combined arms. My review here doesn’t do it justice and I recommend playing it yourself to the have fun.
The game has great, easy-to-understand gameplay. It's very reminiscent of Company of Heroes, and best of all, it's actually pretty exciting! I like how the game makes it so that no units are too overpowered; every unit has a downside, even the most heavily armored tanks can be easily defeated. The game also makes it harder for those who get more firepower, as their army consumes more supply and gives the other player a slight chance to deplete them of their supplies. Another feature the game has is to style the deck according to your playstyle. Want to decimate infantry? Place some MGs, light armor, and artillery on your deck. Want to rush B harder than the Soviets? Make your deck the cheapest and spacious deck possible. The game's decks provides a lot of versatility for people who want to try different strategies. TL;DR: Great game, plays like the average RTS and has versatile cards for you to place.
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