Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vivid Games S.A. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Finally! A game that requires actual interaction! Most games I see require you to place down a unit and watch them fight, click a button to watch numbers go up, or drag and drop things with little thought. This game is fun with its one on one battles. It definitely has that For Honor directional attacking system and it does it well. There is enough variety for you to have to come up with a strategy of combos to win. You can’t keep swinging in one direction or you’ll get countered, dodged, or blocked and soon you’ll run out of stamina and you’re screwed (not completely as you can still try to block but its a lot harder). There is equipment with stats that do matter but if you are more skilled that your opponent then you can beat them even if they have 100 more power than you. The energy system isn’t that bad as you can do 4-5 battles before you run out, but it keeps you from tiring out from the game by doing battle after battle and it also helps remind you that you have gear that you can upgrade. Overall I really like that this game doesn’t feel mindless and takes some skill instead of pressing buttons randomly. Also there isn’t much that equipment can do for you if you don’t know how to play so you probably won’t run into someone who has overpowered equipment that stomps all over you.
I hardly ever write reviews but this game is really what I’m looking for. This game has a ton of potential but the campaign needs more options. Maybe join a tournament and tournaments should have different sizes from a four to a 16 and up brackets all with different size purse. Of course the bigger the tournament the bigger the prize. I know that’s already in duels but some sort of campaign would be cool to get some silver in the bag. If that’s not doable then something with a quest of some sort. Anything to build skill and silver. Also, the the castle needs work I feel like. It takes a couple days to unlock the castle and we don’t really get a lot. A few banners and decorations. Why not build off of our village? Maybe that happens later in the game?? It’d be cool to design our armor at least a certain color and emblem. If I have a bear on my shield I’d want it on my banner. I love the controls of the game. Some times the blocking is a big lagging and you have to tap the screen for the blocking to go where you want. That’s rare though. I do like the upgrades in armor. Once you play skilled players you can tell when someone is not skilled yet. I hope they continue to make this game bigger and better I think it could really grow.
If there’s a “more right” way to do a medieval knight sim/FPF, I’m not sure what it is, but I’d like to see it. From what I’ve seen so far, it will likely come from these devs. Let me see if I can hit some highlights without spoilers. First off, the Castle achievement is well worth the grind and nowhere near unreasonable expectations. The requirements to open it are a great motivation to play in order to complete the quests, but you never feel like it is impossibly beyond your reach because you can track your progress until unlocked. Once you do unlock the castle, the game gets a tad easier, as one would assume life would be for a landed knight with perks that allow upgrading your equipment to rise or maintain your status. The additional surprise that comes with your hard won land is likely one of the most reasonably priced subscription for reward offers I’ve seen in a mobile app. TLDR: great game with incredible mechanics that make it the type of Knight game that if you haven’t played yet, you owe it to yourself to do so...if you give up before earning your own castle, you truly have no idea what you’re missing out on. Can’t wait to see more in the future!
Train to become the champion of the arena. In the age of chivalry, of the war of roses and of the reign of the castles and blades, knights reign supre...
| Name | Price | Type |
|---|---|---|
| Pile of Gold | $0.99 | One-time |
| Lose Streak Offer | $0.99 | One-time |
| Silver chest offer | $1.99 | One-time |
| King's Order Membership (Weekly) | $4.99 | Weekly |
| Handful of Gold | $4.99 | One-time |
| Golden chest offer | $6.99 | One-time |
| Premium Season Pass | $9.99 | One-time |
| Bag of Gold | $9.99 | One-time |
| King's Order Membership (Monthly) | $11.99 | Monthly |
| Royal chest offer | $14.99 | One-time |