Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Kai Aras · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
the freaking keyboard is not working like a typical mono-synth keyboard should, very frustrating, sometimes works, sometimes doesn’t, what are you guys thinking, any keyboard if you hold a key down and you play an other note will play the last note pushed, not this one! 🤦🏻♂️ even of you set this in the setting still not doing it in many cases, the wobbulater is also kind of a disappointment, a great idea poorly executed that limits it’s usefulness and locks you in into a weird button pushing slow workflow, why can’t we draw an envelope, why do we have to choose from preset envelopes and why not a menu, why do I have to cycle though the choices? makes no sense too me… also, why do I have to push buttons to go from one waveform to an other, why not a menu where I see what is available and choose without cycling through all of them, you can keep the buttons if you like that and give a menu too! An other thing, why keep it strictly a monosynth and cut out a whole world of creative opportunity, why don’t you just put a button to switch from mono the poly like any other synth does, after all this is not a hardware synth, it’s a freaking digital synth, why limit it in such a drastic way? It’s just many weird choices in UX and logic that makes 0 sense to me… really guys, did you think this through? I don’t think so. If you fix these weird choices it could be a great synth, right now it is a bunch of frustrations bundled together that slows down the workflow down and some makes you want to ditch the whole thing… what a pity since the sounds it can make is actually good. Fix this please!
that the neon nightmare 100+ sounds IAP was FREE.... let me repeat, FREE. so i clicked "check it out!" and then it pulled up an appstore purchase window for $0.99...... its only a dollar but thats not free... ? what an absolutely terrible way to give a first impression of an app, especially one held in such high esteem and even co created with haq attaq... im sure its a mistake? anyway i will email the devs with my screen shots and if they fix the issue by either removing the button that says "free" or (preferably but im not going to whine and beg) actually give me the IAP for free, then i will change my review. it was a bad first impression, i have spent literally months looking for a synth that i can make modern riddim style dubstep sounds with (infekt, AD, styn, the whole "Monsters" crew, or "The Riddim Project" ) and i finally decided to try this one (it was going to be this, shockwave phase destructor synth, or cyclops) and yeah, not a good first impression... maybe i should have went with cyclops because from what ive seen you can get some NASTY sounds with that synth.... well we will see i guess.
I’m in a hurry at the moment but a quick review: This is the grit, grime, killing, destroyer synth I’ve personally been missing and by a couple of my favorite dudes!! I opened Agonizer up from inside AUM, Sending it data from Atom sequencer, while DrumComputer was on the kit and presto.....instant dirty gratification. For this I’m grateful. Great developer with Jakob, old school in this iOS games vision and synth sensibility’s and this is what we have. A fresh new synth that is super easy to dial up big, interesting sounds right out the gate. Highly recommended and big ups to you two for smashing it in a great way in a sea of generic synths and machines. Good work here.
Agonizer is a monophonic synthesizer designed in collaboration with YouTuber and synth bass expert Jakob Haq of haQ attaQ Overview: * Monophonic Synt...
| Name | Price | Type |
|---|---|---|
| Circuit Bender Pack | $1.99 | One-time |
| Neon Nightmare Pack | $1.99 | One-time |
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