Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SQUARE ENIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
自己是復活邪神羅曼史的愛好,除了聽到音樂滿滿回憶湧現,各角色的繪圖也很漂亮,除了很花時間外,沒有缺點
非常棒的遊戲,官方也不定時會開直播預告最新訊息跟玩家同樂,幾乎每一兩個月就有大活動,很疑惑為甚麼討論度這麼低;看了很多一星的評價都是說活動、卡池太多導致鑽石不夠用,說實在的這就要靠玩家自己去做功課判斷該不該抽卡,這也是很大的樂趣,我微課不到1000元玩到現在也一年了,該有的重要角色都有抽到,其他雖然也有想要的但其實非必要或可取代的角色也不用強迫去抽,真正需要保底拿到的人權角還真的少之又少不會超過十隻,光是靠官方送的免費鑽加上自己小課一下金是絕對可以玩的很開心的
需要一點耐心經營,稍微上巴哈爬文,或加個群組就可以玩得順暢許多,鑽是真的送很大,除非追求完美,不然基本上都夠用,小課一下倒是一種鼓勵,畢竟畫風和遊戲設定真的很精緻,而且不是那種死要你花錢才能贏過別人的競爭遊戲。
【SQUARE ENIX × Akatsuki 攜手製作!全球上市至今突破 3,000 萬下載!】 迎來 四 週年的「Romancing SaGa Re;univerSe」,來自和「Final Fantasy」系列、「勇者鬥惡龍」系列並列日本經典RPG的「SaGa」系列。其日本版至今已多次獲得營收榜...