Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗GOODSIZE INC. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I downloaded the app and scanned myself, but I did a somewhat poor job and figured a rescan would do better. I deleted the old scan and made a new one, and this time it looked much better! Figuring I could set the conditions just a bit better than before, I deleted it and made a new one… but then the app forced me into a subscription if I wanted to do another. I understand that the app takes a lot of processing power to generate these models, but some sort of warning before I blow all my scans would have been nice, because now I don’t have any usable data since I didn’t export either of the previous ones. The scans were decent, and the speed of the processing was very impressive. But can I really only make 2 before paying so much each month?
The subscription seems too expensive, I understand how much it needs to process things quickly and everything. But at least add a trial so we can experience and experiment the app for a week or few days. So we can value the app and its features and see how worth is paying for a subscription.
You get two free scans, which is fair. You should be able to use your first to kind of learn how it works and get a feel for it, and your second as your actual avatar. What isn’t fair however, is that it’s 20$ a month for FIVE scans. It shouldn’t even be a subscription, let alone a limited number or a price over ten, especially considering it costs 10$ to export it to a game, even with pro. The avatars themselves don’t even generate right if you don’t have pro, even if you follow the directions to a tee. It says it takes two minutes to upload, but in reality it takes around ten. God forbid you wear baggy clothing, because it will render the rest of you as obese. Such a shame, as I would spend a one time fee of 10-15$ on a permanent pro membership in a HEARTBEAT. Devs, you’re so close, please listen.
Realistic 3D avatar with just a video selfie? Yes! Scan yourself into a digital avatar within 1 minute and export the fully rigged 3D model as FBX, GL...
| Name | Price | Type |
|---|---|---|
| GTA V export | $9.99 | One-time |
| Second Life export | $9.99 | One-time |
| VRChat export | $9.99 | One-time |
| 5 Scans Monthly | $19.99 | Monthly |
| 5 additional scans | $19.99 | One-time |
| 5 Scans Monthly | $19.99 | Monthly |
| 10 Scans Monthly | $35.99 | Monthly |
| 20 Scans Monthly | $59.99 | Monthly |
| 60 Scans Yearly | $179.99 | Yearly |
| 60 Scans Yearly | $199.99 | Yearly |