Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Time Out Apps Inc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Now don’t get me wrong. I like this game but there are a lot of improvements( basically this whole thing is about improvements). When you play with the slime maybe make it more, realistic I guess, when I poke the slime it sounds like I’m hitting wood which is not how it sound like in real life, and maybe when u twist it looks like it’s a glitch or something. When I first played this game I twisted the slime and got upset because I thought the game glitch but of course I found out it wasn’t a glitch so if you could fix that that would be great. Also there is only 3 ways to play with the slime, personally I think there should be more like slime bubbles, or that satisfying crunch when you squeeze slime in real life. Also maybe some more add ins. Like foam beads or fish bowl beads and more stuff like that. Also maybe add something where you can mix the slimes you make together. Like so you can make rainbow slime or unicorn slime and stuff like that. Sorry for all the suggestions but those are just things that would make my “Slime!!” experience a bit better. 😁
This game isn’t too bad. It seems as there was not much effort put into it but that does not mean it’s a failure. It’s relaxing and calming the only thing is.. when you finish making the slime and start playing with it the visuals get really bad and it looks nothing like slime when you twist and stretch it. When you twist it.. It looks like a curly glitchy slinky thing. But it fulfills all my needs and calms me down when I’m stressed or cures my boredom. This is exactly what I’m looking for. I do recommend but if you have a fear of curly fries then don’t download it because apparently slime is supposed to be curly and so stretchy that it puts a giant line over your device. Otherwise, Good game recommend.
Ok so let me set the scene for you: It's my 10th birthday I'm opening my gifts, and being the small kid that I am I always open the smallest present first and this birthday was no different so I drag and I opened it and it was a new phone!! Now of course I was excited, like who wouldn't be! Ok so three presents later I got a bunch of slime stuff. Glue, activator, fish bowls, glitter, clay, you name it! And since I love slime all that stuff was gone in 2 days! I told my dad and asked him if he could order some more slime stuff he said no. I was sad but it was fair because we were kid of short on money. Anyways then he said you know maybe you could find an app on your new phone that you can make slime on and I thought this was a great idea. And so, I began my search. And that's when I found my beloved "Slime!!" app I immediately fell in love with this app really the only downside is that there's kind of a lot of ads but that's honestly just fine. Anyways, thanks for reading my review/story!
All the fun of making slime but without the mess! Mix and match slime ingredients to make many different types of slime! Or play the new bucket chal...
| Name | Price | Type |
|---|---|---|
| Games for Girls! (Weekly) | $0.99 | Weekly |
| Unlock Premium Items & No Ads | $2.99 | One-time |
| Slime (Monthly) | $2.99 | Monthly |