Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nguyen Dong · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok so sure you aren’t killing demons or picking up armor but with the lighting and gameplay it reminds me of the first doom. I saw this game and pre ordered it because it looked very promising and the wait was well worth it. My feedback to the developers is that the shop for weapons is a little buggy, the katana didn’t buy for me and instead it was the bow and arrow (which was actually turned out more helpful than I imagined the katana would be). Also I’m not sure if the weapons are supposed to be dequipped if you select another to equip or if the game is supposed to be like doom with all weapons at once. Other than this small shop bug the game appears flawless to me and well worth the half hour-hour play time for the current 20 missions. I am very impressed having played many phone shooter games and non comparing well to this game. Keep up the good work and I hope the review is helpful. :) also to those who are complaining about ads just take a bit to go to airplane mode or turn wifi/cellular off. Your Snapchat can wait because ads only can exist on internet.
First of all great game but I have som ideas to make the game better. 1)make an option to turn off the music it think that it would make it more like a horror game.2) make the pistol have limited ammo so you have to make sure you make your shots cause the pistol has unlimited rounds and makes the game a little to easy.3) Make the zombies do more damage and make the health kits more rare to find cause the zombies don’t do any damage to me when they do “hit me”.4)Make the zombies faster cause they walk to slow and make it easy to run away.5) get rid of the tac coms (the tips in the middle of the game) it’s makes the game not as exciting and more enjoyable.6)Get rid of the mini map. I dislike how it tells you where the zombies are so you aren’t surprised on what’s behind the next corner.7)make the flashlight have a limited battery so you have to go and either find a new flashlight in a later level or have a chance to find battery’s in the current level. I love this game cause of its horror theme to the game these were my ideas for the future. THANKS and GOOD LUCK WITH YOUR GAME!!!🤙🏼
I played through the first few levels in the game, and so far I think that this is a pretty good game, but there are a few issues in it. First, the flashlight does the same amount of damage as the knife, which kind of makes the knife useless since the flashlight is pretty good with lighting. Second, the gun misses the zombies somehow even though I’m directly shooting them, and when I do hit them, it doesn’t seem to do as much damage compared to the flashlight. I know that this game had just come out, but it would be better to fix these bugs and stuff earlier on rather than later when many people are playing. Regardless, I think that this game has some good potential as a fps zombie shooter, and I will keep playing this and await for what comes next. Thank you.
Survival Zombie Battle is one of FPS zombie sniper shooting battlefield game, you need to hunt , shoot & kill zombies, keep alive and save the surviva...