Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vitalii Kurylo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Having nearly finished the game I just had to rate this little gem. It’s charming, fun and deceptively challenging. I don’t like "pipe" type puzzlers but this one is different. It’s beautiful relaxing and hard to stop playing. I’d gladly play for more levels so please make more. As for the timed levels, if one blocks the water flow, it’s stops the timer allowing solving at your leisure. Now, back to the game!
I'm normally not a big fan of puzzle games. I usually play a puzzle game for an hour or so before I hit my first roadblock, and then stop playing it as I don't care enough about the game to want to push through it. This game is much better than other puzzle games. With the nice relaxing music and pleasant warm artwork, this game is a great way to unwind and spend playing an hour or two daily. The game is highly addictive and fun. You find yourself wanting to keep playing. When I hit a level that I have a hard time solving, instead of deleting the game as I've done with all previous puzzle games, I'll stop playing for a day or two before I come back to it. Every time a new solution comes to me and I'm able to solve it. It's a great feeling solving a level that had me stymied for a couple hours. Because this game is so fun, I find myself playing each level twice. First time is to solve the puzzle, and the second time is to solve the level as quickly as possible to get 3 stars. For the first time in my life, I managed to solve every level earning all 3 stars. This game is able to establish the delicate balance of having challenging puzzles but still giving you the ability to solve it without needing any hints. I loved every minute playing this fun game. While I'm glad to have finished the game, I'm also a little sad that there are no more levels to tackle. Thankfully the developer is still supporting this game, and I'm looking forward to playing additional levels in future upgrades. Do yourself a favor and play this game!
This is a beautiful game with relaxing music. It would be a perfect five star game if it didn’t lack certain elements, which is a shame since the game really does look and sound amazing. The simplistic design and gameplay are refreshing and relaxing. No tutorials or forced moves, no in app purchases or other nonsense. Just straight into gameplay with no interruptions. But then the frustration starts and the relaxing element goes away pretty quickly! The game has zero hints. If you get stuck, too bad. I’m not sure why the developers didn’t add hints, people are likely to just delete the game if they get stuck since there’s no other way to help you solve a puzzle. Not sure what the devs were thinking here. There are also a limited number of moves which is very odd. This type of puzzle requires some moving around of pieces to find the right solution, but they only give you a small number of moves before game over and, like I said, no hints. It’s hard to be relaxed when you’re up against a small amount of moves and no ability to get guidance for levels you’re stuck on. Why can’t each level be infinite moves? If these two things were fixed, it’d easily be a five star game. How it is, however, I’ll probably delete if I don’t see any improvement soon as it’s not fun or relaxing to have a game on your phone that you can’t even play anymore cause you’re stuck on a level with no way for guidance. There’s also no menu in game, which is nice, but that also means no way to contact support or have access to settings if that bothers you. TL;DR: Simplistic and beautiful design, frustrating game play as there are small number of moves per level with no option for hints or guidance.
Aquavias is a puzzle game, in which your task is to prevent drought in the city. Build aqueducts connecting reservoirs with the cities to fill grandi...