Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Simith Lucy · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like the music and the graphics, but it is really hard to figure out where the cubes go since they are constantly moving. Also what is up with those diamond?
I've noticed something- all of the reviews seem to be the same poor English that was written by the developer in the description. Also, the music is weird and the graphics are not as cutting edge as I expected. The ads are also obnoxious. However, the game is quite addicting and I like the style of having to guess where the cubes will go. This is a nice game but there are several disappointments and annoying things.
So wonderful graphic!wonderful game! Level 6 is very challenging but fun! thank you!
This game is very challenging. The cube floor is moving. If you fall from the cube floor, you will die. You can say that this is a running game. Yo...