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Reviews (3)▼
I am elated that this game is still being cared for despite its popularity and old age. This game is a well executed idea and its simplicity makes it stand out against a lot of other mobile games out there. If something as significant as flip’s ability was changed, I hope that the room generation was improved to reduce the amount of impossible situations where no input can prevent a failed run, but I haven’t played enough yet to know. On the flip change, I think it significantly altered his play in a negative way. Flip’s design was simple so that a new player can pick up the game easily and learn how it functions. The new pause after his ability use is unnecessary and it ruins his balance as a character. His low impact ability was balanced out by the fact that Flip has the fastest recharge cycle out of every character, which allows him to use it more often. The pause after landing slows him down and makes him much worse at tight, technical maneuvers that are essential for surviving longer in the room. He used to be the fluid and straightforward character that had a solid late game, but now he’s as sluggish as Brace. Brace’s pause after vaulting is okay because it is challenging to predict her landing point, but on Flip the pause has no purpose. It’s easy to get used to how he plays, and the pause does little to help players to learn how to play him better. On another note, T.A.N. should have a small explosion like flip to clear the area around after it teleports because obstacles appear at that spot and it’s not fun when the only option to survive is to teleport and T.A.N. teleports into an obstacle. Also on NULL T.A.N. is glitched. When the player uses teleport mid-air on NULL, NULL teleports to the floor instead of the air. A lot of the time on T.A.N. jumping and teleporting mid-air is the only way to not die. The change I made would help with the glitch and make T.A.N. on par with the better characters. Great game though. I love it
Love the addition of the new characters, and there is nothing wrong there. Still, however, the red grid closing off is impossible to escape. And now, even more frustratingly, there is random lag in the game that doesn’t register the length of my tap properly and almost always ends my run. I love playing this, but the lag especially is extremely irritating.
This game is the only endless game that i didnt delete after 2 days playing it. Its just addicting. The best i ever played. Yes the characters are only 4 BUT theres a lot of strategy behind each one of them. You can actually progress in the game. The ticket system is fine. You'll almost never lose a ticket. Sometimes its just impossible to dodge the red map cutter. My suggestion would be to add "Achievements" to the game. For example: Destroy 20 obstacles with Flippers special. And also add a new leveled game mode like "Survive for 1 minute" that theres a super hard map thats the same every time you play it and you should do it with only certain super timed jumps. Another thing you can add is online multiplayer. You race against other people (whoever survives longer wins) and get chips for it. With chips you can buy new levels or tickets or healths or other boosters (like start the game with full map). I wish you guys the best. This game has so much potential. You deserve all the money you make for this. Congrats
Version History (6)▼
Available In (115 Countries)▼
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App Details▼
INFINIROOM is a unique take on the runner genre - pitting you in a single, constantly changing room. • Run in a room that constantly changes. Scale t...
In-App Purchases (1)
| Name | Price | Type |
|---|---|---|
| Premium Upgrade | $2.99 | One-time |