Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗VR Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The frame rate on this app is terrible on my 6+, it is really quite a slide show. The 3D effects and modeling are good, but moving around is very slow and you have to be able to touch the screen to move. So if your headset doesn't have a push button you will be out of luck. Perhaps if I had a newer phone this app would be better, but for the 6+ it is unusable.
Really it is a interesting game, awesome 3D graphics, loading fast , no crashing, excellent design, I addicted to play this game, this game make me happy, work very well, love it
Just purchased a Merger VR headset. I love all things Space and it was great to see Mars, but I got stuck quite a few times, in a white sand? My traveling was so sorry to say it was boring. I wanted to see that famous non active Volcano, or see The Rovers tracks! But I could not travel far! I appreciate all The Work that went into making this app, but hopefully the up grade is more interactive!
This experience is for Google Cardboard and other 3D mobile virtual reality headsets. Use your virtual reality headset to explore Mars on foot! Feat...