Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Star Ring Game Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
For this review I am going to explain the pros and cons of my likings to this app and why I unfortunately don’t play it anymore. First off the game’s art is beautiful, nice and rewarding events, addictive, I disagree with the pay to win because even thought it’s a huge advantage from spending money, with achieving the events and farming/build you can grow pretty quickly without buying anything, and once you find the right alliance you can meet many new friends who support you can make the game more fun to play. On the other hand Zgirls is very time consuming and extremely buggy on iPhone from when I last played. For Zgirls there is not boundaries for what lower level you can attack and one hit from a higher level can cause you to lost majority of your progress and when your offline you are still opened to attacks so it made me stress about my school when I was out or sleeping. Also the main reason why I recently quit was because how buggy the game is. While playing my game repeatedly froze and the last time I played it glitched out on the homepage and logged me off which led to me being sent to a older account and losing the main one I was on. I really wish I could go back to play the game but I don’t want to end up in the same rabbit hole I was in unless requirements are put on attacks like a player being offline or too much of a lower level and the bugs become fixed.
First off, I would like to talk about the age limit. Yeah, you know that little thing that determines what age a person has to be to play a game? Well, the age limit on this is 12+... Are you kidding me? You made boob jiggling animations for most characters, and on one of the characters, you can even see their freaking camel toe! What the hell?! It should be at least 15+... I know not many people pay attention to this kind of stuff, but you have to realize... The only reason this game has so much attention is because of the girls! -1* Another thing, this game crashes a lot, and has even made me have to restart my phone. It may sound like I’m being picky, but seriously... It doesn’t take rocket science to figure out how to make a stable game. -1* This next part isn’t really bad, it’s just a complaint of mine; Why do I have to spend such a long time trying to get a new enabler? I mean, it’s been 2 days and I’ve only gotten HALF of Fudo’s “admiring” rate. I get it’s supposed to be a challenge, but it just frustrates me and I lose interest. Overall, the gameplay is pretty nice, and it isn’t just run on buying things like some people are saying. It also isn’t unfair. If you start off by training a whole bunch of troops, you’ll have less of a chance to die later. Keep up the good work, guys.
City#47 This is my first time playing and I can already point out known bugs others have experienced and possibly new ones. #1 Transparent application start-up showing in game background, not 1 minute has passed and my 2nd time re-entering the app this occurred. Everything except the buildings an AI were replaced by said loading screen. #2 Late responses, tinkering around with stuff & things I noticed the late responses to entering basically all buildings for upgrades~etc also entering chat and so forth. This is a Really big problem considering the vast players eager to experience a more none hostile war game (ahem~GOW) could have a difficult time responding to incoming attacks and low response rates getting into the game. #3 Obviously due to the lag Rewards after completion don't instantly go to rss or inventory. It's like extra security to prevent you from saving them for later use. #4 EXPENSIVE ALLIANCE STORE ITEMS, how the heck can I get 400,000 Honor for advance teleport when the likely chances of getting the 1,000f 1,000f donating option rarely shows up and the second donate... 100 honor? Really? It'll take months before I can get enough to buy anything worth grinding for and so your basically stuck where you last teleported unless you spend diamonds to refresh cooldown timer. That is currently all I can find since I just started but I find this game enjoyable.
When the zombies approach, you have to defend yourself! Don't want to blindly await death? Call up your school girls! Over 30 million players across t...
| Name | Price | Type |
|---|---|---|
| 100 diamonds | $0.99 | One-time |
| 700 diamonds | $4.99 | One-time |
| Stamina Contract (Monthly) | $9.99 | Monthly |
| 1600 diamonds | $9.99 | One-time |
| 3400 diamonds | $19.99 | One-time |
| 5600 diamonds | $24.99 | One-time |
| 9000 diamonds | $49.99 | One-time |
| 21000 diamonds | $99.99 | One-time |