Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nitrome · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I've been a fan of Nitrome for many years and this once again shatters my expectations. Somwtimes media hits just right, does everything I wish it would and what I didn't even know I wanted. And this is no exception. The art, the sound, the gameplay, it's all dazzling. Please play it, you won't regret it.
First off, this is a top notch Nitrome made game, as usual. I used to play their flash games in my browser many years ago and the move to mobile hasn’t damaged their quality. Anyway, it’s great and fun but the sound doesn’t work for me. I assume it’s a bug, but I’d love to hear the sound effects.
This is so far my favorite game in my iPad. This platformer has no flaws! The art style is amazing and is very fun. The game is hard, unique and fun. I play this game with my Xbox controller to play this game because it’s more easy and fun. It’s also nice that you have to double check the stages for any missing gems. I recommend others buying this game, trust me this game is worth every penny.
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