Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ninja Kiwi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
In just about every conceivable way this game is better. First, giving an incentive for watching a video apposed to the all too popular punishment for even playing the game is brilliant. You can play as long as you like with virtually no advertising interference, however, if you do choose to use the cleverly placed advertising derails you are helped a good deal, but not in a way that feels necessary. Total plus. Also, their are layers within each level, ie win with all darts, rings (I can’t even type it man) or bombs. The ability to not have to play the entire game in one sitting is yet another great advance beyond the first, which actually in its own right was a perfectly perfect game, as you don’t know what you don’t know., and even though it’s technically a shooter game, it’s in no way stressful and doesn’t make you feel as if you’re in desperate need of your three thirty Xanax for having played it.
You should let people make challenges that others can play where you have a specific super monkey with specific upgrades and you have to finish a specific level with it. It’d be sorta like the challenges in btd6. For example, a challenge could be “Get gold on level 50 with level 4 center energy, level 5 right darts with ability, and level 5 left bomb without ability, sub zero darts (I think that’s the name) and supermonkey fan club. You would press a button that was the challenge menu and see that challenge, then get a certain amount of blops determined of of the win rate. You would see the win rate, the amount of blops you would get, the weapons, the title, and the level. I think this would be a cool way to get blops and and something to do after beating level 100, which would solve how people quit after beating level 100. Please add this if your reading ninja kiwi.
I enjoyed all the games you have released recently and I look forward to more balloon games. Balloon super monkey 2 is one of my favorites. I enjoy the combination of weapons and upgrades. And it’s very challenging. But every game has at least one problem. I feel like the laser vision and plasma vision aren’t too different as far as how much balloons they pop in each level. I tested this and it turns out that laser vision is actually better than plasma. Plus plasma cost more. I got silver using plasma and gold using laser. I think plasma needs a faster rate of fire to be worth it. Another complaint is that dr monkey forces you to buy a core weapon for 1000 Blops and I want to save my Blops for energy weapons. I didn’t want to waste my Blops on a core I wasn’t gonna use. It’s not that big of a deal but change it if you can. Let me know when your adding or fixing stuff or making a new game. I love your games and I would play every one of them if I could.
Endless legions of colorful bloons in outlandish shapes and patterns are invading Monkey Town and only Super Monkey can stop them! Equip dozens of pow...
| Name | Price | Type |
|---|---|---|
| 1 Star Powerup Booster | $0.99 | One-time |
| Blop Magnet Booster | $1.99 | One-time |
| Turbo Boost Booster | $1.99 | One-time |
| Vial of Red Blops | $2.99 | One-time |
| 3 Star Powerup Booster | $2.99 | One-time |
| Bouncy Shots Booster | $2.99 | One-time |
| Explosive Shots Booster | $3.99 | One-time |
| Flask of Red Blops | $4.99 | One-time |
| Vat of Red Blops | $19.99 | One-time |
| Containment Unit of Red Blops | $49.99 | One-time |