Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Virtual Dyno · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like this game, it’s probably the best drag racing game on the app, but this game needs some things that are more realistic in my opinion. I personally think there should be side slung prochargers, baby blowers(it’d be nice to still have a hoodscoop even with a poweradder) more wheel designs, different hood scoope variants, different wing variants and different body styles. I think you should personally include a only 1/8th mile type race where you can also limit the car count to more than 16, same for 1/4th mile. I would like to also know my 330ft time so that would be nice if that was on the time slip. The tree needs to fire faster, in real life it’s 1.4 seconds after both stage bulbs are lit. I believe adding an options where there’s a bump down or bump up button would be a cool feature. As well as incorporating a feature where even once you enter a race you can still change your dial, add a cross-over so there’s real skill involved. And change the “1/4 mile” to a real 1320 ft length. in game is only 1000 ft. That’s all though if you could do this it would really draw more people into the game and make the game a lot more playable, Thanks.
First off the game itself is a lot of fun, it’s the first racing game I have seen that isn’t just buy the newest parts add horsepower and you go faster. This game comes down to the tuning of your car gear ratios and center of gravity, type of suspension your using, tires and all. I have gone faster with less horsepower and better tuning than maxed out horsepower and that I really like. Also you don’t have to spend money on the game you can actually build really fast cars all free to play and compete, that too is so rare for a mobile game. I was really surprised at how helpful the customer service was, every online game I have played takes days to see a reply I mean everyone. These guys got back to me pretty quick and responded to me all day long until the issue was resolved. By far the best customer service I have seen in a mobile game and with that factored into the great game play. You have me as a player for good. So if you looking for the best race game out there along with great help if and when you need it than come join this game and get to tuning. I look forward to seeing you on the track!
It’s the best drag racing game I have come across for any platform in recent times. Not nearly as great as Burnout PCE on the old desktop, but better than the generic games that emphasize sports cars over actually drag machines. Doesn’t seem to have many glitches other than occasionally putting both cars in the same lane in multiplayer action (this can be fixed by backing out of the burnout box, then changing to the other lane if the opponent has patience). The reason it doesn’t get 5 stars is because the fastest cars can only be built by using real money for gold in game used to buy forced induction. It’s not a problem though since there’s still a lot of people who run without it which makes winning heads up races with nitrous possible. My favorite though is the 8.50 index class. Open bracket is also good. Another bad thing is there is a some lag between you and the opponent. Even if the race is only won by a few thousandths your opponent isn’t right next to you. Makes it difficult to drive the stripe during index, and bracket. I do recommend it for those long winters of off time between real racing seasons.
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| Name | Price | Type |
|---|---|---|
| 5 Gold Coins | $0.99 | One-time |
| 10 Gold Coins | $1.99 | One-time |
| Dragzine | $4.99 | One-time |
| GapTrain | $4.99 | One-time |
| 25 Gold Coins | $4.99 | One-time |
| 75 Gold Coins | $7.99 | One-time |
| Donkmaster | $9.99 | One-time |
| 150 Gold Coins | $9.99 | One-time |
| 300 Gold Coins | $14.99 | One-time |
| 500 Gold Coins | $19.99 | One-time |