Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mika Mobile, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I play a lot of turn based strategy games on my pc, but when I’m traveling I have to play mobile games, and when I was looking for mobile games, I found lost frontier. This game blew me away, and this game is a lot better than even some of the games on my pc. The story is great, and it is one of the few mobile games that actually has a good storyline. The combat is really good, as it is simple to learn, but you can do so much with it. The campaign is the best part imo, but the challenge and custom maps are also fun. Also, it is really cool unlocking new abilities for your character as you go along. On top of that, to fully upgrade any character it’s only $.99, so the max you can spend in the game is only $9, and you really don’t need to pay anything as it’s not pay to win at all. I have never written a game review before, but this game is so good that I had too.
There are a few minute details which high end turn based strategy games feature. One day into the game, I find myself not knowing how to check or accepting a serious flaw in the game. We are unable to view the range for our own units. We are unable view any information about the terrain, also. For instance, clicking or holding your finger on a unit should serve a purpose to display ranged attack length or unit information. Recruiting is annoying because everytime you view a unit, they prompt a 2 sentence pop up of information which increases time to select your unit. We should also be able to station units on saloons or homes. I’m also not sure if ranger attacks can go through them? They’re are so many mesas as well but shouldn’t we be able to place our units on them, or on hills. Also the menu buttons are way to close, they feature similar font and size. So often I will click on a different button than I desire, as they’re placed on the top right. I’d prefer more copy and paste of advance wars , Lost Frontier is old but there is much untapped potential.
Every time Mina mobile releases a new game I get very excited they have all been 5 star games for me. This game is absolutely awesome. The music, sound effects, the story (still haven't beat it). The only thing that lets me down is the battle animations. When you compare this game to other strategy RPGs it excels in all area except for that. Take, in my opinion, the greatest strategy RPG ever, fire emblem. You move your units across the map, the same way you do this, but when you come into conflict you go into a better graphics fight. I know it's something petty, but it's one of the small things I've always enjoyed about other. Also the in app purchases for a paid for game. Other than those two things the game is still with the 2.99$, just not 5 stars.
Lost Frontier is a turn-based strategy game, brought to you from the creators of the Battleheart and Zombieville series'. In a fantasy-western settin...
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