Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Playwing Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Overall, Playwing Ltd. did a nice job putting together a fun and exciting game of risk. The objectives and goals are clear and consise (win at all costs!); great real time mechanics; highly competitive (mostly); and good gfx. The social collabration and teamwork based dynamic is also a nice component to this game, as well as the collection/alliance assistance aspect. A good real life learning environment as it emcompasses a true survival of the fittest atmosphere. Very fun - to a certain extent. Although I wanted to give the game a higher rating, there are some flaws that should be considered for improvement. First, the flow of the game is choppy and the information website is not all that intuitive. It doesn't really educate you on the "how to" when developing your base. Second, the balance between players is heavily lopsided. The players that can invest money into their base places a strain on those who cannot. Even if they join an alliance, they are still not successful because of the time it takes to increase a buildings level takes forever an eternity. The only difference is that they may not be attacked as much as a non-allied base. However, this is the point where they are usually kicked out of the alliance because they can't keep up with the pace of the other alliance members, which then makes them target practice for everyone else. This causes a lot of players to quit as they may feel the game in not fair. I understand the developers goal is to make a profit, however the game becomes less challenging as the players that are not willing to spend money just up and quit. Third, the cost of purchasing gold and bundles is atrocious! Again, I undertand the goal is to make a profit, but come on. A gaming console is a much more affordable gaming option than taking out a second mortgage on my home to be able to "stay in the game!" But, then again, that only makes me the real idiot for overspending I guess. But, at the end of the day, gamers are the social and financial case studies as developers continue to collect data for their success of their next project. Anyway, this will eventually fizzle out unless the developers find new ways to keep the players engaged. P.S. This is a great way to pass time while your waiting for a vaccine. :)
The game is good but the developers of this game don’t care about user experience or safety of their players. As long as you pay you can do what ever you want... I have support email to prove that they don’t care what happens in the game... the game is plaueged with bullies. People that don’t care and do what’s they want... god forbid they create a huge team and dominate everyone else... as soon as you get going in game you will be attacked by huge players and nothing can be done... join team they say but unless you join the big guys you won’t survive. If you join the big guys that it - you are done no more playing cause no point of you doing anything except sit under big guy umbrella. All other small teams do have a chance to grow at all... developers of this game doesn’t care how anyone plays unless they get paid! Stay away from this game.... don’t play it... not worth your time or your money!
Eye-catching 3D graphics. Easy to pick up, because the initial leveling period doesn’t slow you down with long wait times, or need for energy/resource refills. The Alliance community is fantastic, and I’ve only explored one server. Join one as soon as you can. Just be patient with your builds and recruiting and you’ll be able to complete challenges just as easy as if you used boosters. The only differences is it takes longer. Which brings me to one thing I’ve noticed, is that notification are on the heavy/annoying side. Could be toned back just a bit. Otherwise, keep updating and I’ll keep playing.
Instant war : Ultimate Warfare delivers an amazing battlefield experience in a realistic military game. As a commander, you must develop your military...
| Name | Price | Type |
|---|---|---|
| Daily Drop v1 Lv.3 | $2.99 | One-time |
| Daily Drop v2 Lv.3 | $2.99 | One-time |
| Unleash Hell Lv1 | $4.99 | One-time |
| Experimental Fuel Supply | $4.99 | One-time |
| 7 Day Premium Rewards | $14.99 | One-time |
| 30-Day Gold Supply | $19.99 | One-time |
| Recruitment Frenzy Lv3 | $19.99 | One-time |
| Monthly Benefit Pass | $19.99 | One-time |
| Premium Battle Pass | $19.99 | One-time |
| 30-Day Premium Gold Supply | $49.99 | One-time |