Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dominik Seemayr · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am waiting for the 15 minutes. I uploaded it one minute ago and I already had like 50 this is weird and annoying out like it a lot but I think you should still get it because it is a really good game anyway just get it. I think it’s good.
Idc if there is glitches or bugs is fun
I have some suggestions for the app, which I'll just list here: - random button (spawn random item) - info button when clicking on elements (by the delete/duplicate button) - cloud saving, save the elements to the cloud - goals (elements to go for based off of the current inventory) about goals, they shouldn't be like daily goals, there should be 2 or 3 goals constantly available, maybe they can even have their own leaderboard.. ofc the goals should be based off of what you have - also you should make a discord so the gamers can talk that's all I have for now! very fun game
A little bit of alchemy: AI infinite craft mobile fun right at your fingertips on your iPhone, iPad or Mac with the Alchemist app! The crafting game...
| Name | Price | Type |
|---|---|---|
| Ad-Free (3 Months) | $3.99 | Quarterly |
| Premium (Lifetime) | $7.99 | One-time |