Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hot Siberians · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Every upgrade to your clinic improves its quality and efficiency. And you can tell what changes are happening from the improvements. But I do have one complaint. The Paramedics feel bland. Like there wasn’t much they did other than putting patients in solitary confinement. I would like if you could create a conquest system to “pacify” regions of zombies and add patients that have so many mutations that they are incurable. The Paramedics could have a bigger role than officers with batons(which they probably should have tranq guns). They could act as more of a military force rather than random dudes you found on the street. Another possible idea is a region that isn’t a clinic but rather a “training center” of sorts. Where instead of buying survivors to work in your clinic you train them after rescuing them from areas. One area could be Shanghai, Chicago, Rome, Versailles, or even New York. Which would make it so that you had to teach them on how to create the virus, riot control, cooking, therapy lessons, and how to use machinery in your training facility.(very far fetched idea, I really like the concept though.) By: That dude
The glitch is fixed. I’ve actually really enjoyed playing this game as it’s well thought out. You can go back to each area and complete task. Other idle games you can’t most times. I gave it 3 stars because without purchasing, you only get an hour of idle time away from the game. That’s not really a long time considering other games are 4+, and the purchase is cheaper. (I did purchase so I get 27 hours of idle time plus the perks of the $31 package). I have noticed that there a few spelling mistakes but nothing you can’t figure out for yourself. I do wish the zombies would walk faster because them not being able to eat causes a riot. In the bonus areas, it does take a few times to figure out how to keep your money in the green but fairly easy once you do. I feel like the wastelands should give more gems for the raids. The dark mesa is by far the favorite of mine. I also figured out that I only need to keep 15 rooms to keep a good flow and the make sure MOST of my zombies are able to give a sample. More than that, and there’s not enough time. A few things I would change is •make zombies faster •make idle time longer •add more gems to the wasteland area •add more cards to obtain •in the dark mesa area, keep the drs in the medical area when healing and getting samples instead of wondering to the break room and the other area. It takes too long for them to come back to a zombie needing help. •fix the spelling mistakes •add a reset option for each completed area being able to keep the cards you’ve obtained. Other than those things, I’ve gotten as detailed as I could. I’m still going to play. It’s the best idle game I’ve come across.
There is TLDR at the bottom. The game is your basically a tycoon game but you have to spend money on staff, which makes if an actual game! on top of that, I have NEVER gotten a forced ad, not that I remember. you can choose to watch ads for some in game cash, but that’s literately it, and you’re NEVER forced to. The next reason this game is great is because, even though the pace slows down a bit, they’re events that happen ALL the time, which keeps you engaged in the game, even when you’re far into it. The controls are easy, it’s literately just clicking. There is no competitive play, which I prefer because then it just becomes a pay to win, which is super annoying. And unlike most tycoon games, even though there IS building time, you can move past it by spending cash to buy more builders, and it doesn’t cost ANY gems. The next great thing, is that there are a lot of different things to keep up with, but it never overwhelms you because you literately can’t afford to get those things yet, like for instance, early on, it takes a while before you can afford the kitchen to make better food for the zombies, but because of that, until I could afford the kitchen, and I was accustomed to the prior needs, I completely ignored the food, which helped A LOT! Also the game feels like it’s at just the right pace, slow enough to be rewarding when you buy something, but fast enough that you stay engaged, and although it seems like there isn’t a lot of content because there is only 6 to 7 maps or so, it has a lot of things to buy in each one! I’ve played for about 3 weeks now, and spent more than 20-30 hours in it at the very least, and I’m only on the second map. The ONLY issue that I seem to have, is that the radiation chamber didn’t seem to work for me at all, like it was useless for me to have it because the zombies never went over there, I don’t know if it’s a bug or if I didn’t pay attention or something, but it wasn’t working, other than that, 10/10, better than most 30$ games TLDR; No ads, no waiting, no competitive, a lot to do, and seemingly minor bug
The world has changed long ago. Buildings turned into ruins and bloodthirsty zombies walk through the empty streets. The dangerous virus pandemic spre...
| Name | Price | Type |
|---|---|---|
| Special offer | $0.99 | One-time |
| 80 Gems | $0.99 | One-time |
| 500 Gems | $4.99 | One-time |
| Beginner's pack | $4.99 | One-time |
| 500 Gems event | $6.99 | One-time |
| 1200 Gems | $10.99 | One-time |
| No Ads | $10.99 | One-time |
| Extraordinary chest | $13.99 | One-time |
| Special offer | $15.99 | One-time |
| Total control | $31.99 | One-time |