Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Grove Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a fun idle game, but once you get all gear but 1, and two skills and pets, I think around 10-1 or 11-1, you can barely progress, and next big upgrade isn’t until 50-1. Been playing for about 4 days and I’m at 16-1, I’ll get to get to 50-1 it’s gonna take at least 2 months and I’m not gonna playing that long if it doesn’t change.
I like the new update. I had just gotten the Elementist before I did the update, and now I have to get it again, but I can't make the progress to do so. Now I'm stuck at 6-14, because the others can't make better gear than what I have now.
I’m don’t think there’s anything after stage 50 unless I’m missing something. To upgrade from workshop 41 to 42 costs over 2 million and there are literally 0 changes, I don’t get the point in wasting all that time accumulating gold. The game is insanely slow and even with “significant” upgrades to your gear clearing waves feels slow. Not sure if there are any plans to add to the game in the future but it just feels slow and incomplete as is.
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