Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Guillem Gomez Cartes · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really liked the art, the music, the sound effects...some of the puzzles were actually quite clever and all in all it was a nice cute adventure game consisting of a series of 4 little vignettes. Only request would be to modify the gate level to be more forgiving to the player who has inadvertently picked up too many unusable items (unless there was a way to inventory dump and I didn't realize) without them having to restart the level. I really enjoyed it and was pleasantly surprised at the overall quality of the game. Please consider making more!
Please stop comparing yourself to Amanita and Double Fine, because this is nowhere near the high quality games they produce.
Hei is a point-and-click adventure game with lots of puzzles and a unique artistic style. Join Hei, a being with humanoid appearance, in his adventur...