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Reviews (3)▼
Everything but the character designs (if they appeal to you) are either lack luster, uninspired, or like the beginning chapters of the game just bad. Don’t even get me started on the tutorial that overs stays its welcome after about 15 minutes, and you locked in at that time, no looking at the shop to check out their montezation model, no seeing if there’s any characters you like (ya know a reason to play the game.) Considering the target audience it seems like a REAL STUPID desicion to not have that open up first. The beginning of the game is just annoyance after annoyance then after you beat 1-5 the shop open up (not that 1-5 the next 1-5……….seriously.) Oh look at these nice exp mats I got, it’d be a real shame if I had to wait till after 1-7 to use them…….after the second 1-5. Oh and just so you all are aware, the battle system is like watching paint dry (and I am a massive turn based battle fan). I’m sure this one’ll get removed also, video game companies can’t stand criticism, especially the vaild kind
I’ve been playing this game ever since launch, no issues happening, I pulled an SSR driver, leveled them up so much, but one problem, don’t ever do this or else you won’t advance as fast as possible, even if you do mistakes, you can still win games. Overall, this game really does have potential to be a top 1 game someday.
The opening levels take 15+ minutes to say “Blue are Defenders, Red are Attackers, and Purple are non-combat supporters.” Some of the status text is obtuse. Saying things like “number of debuffs x target maximum health x 20%”, which just says “Skill deals 20% of the target’s max health for each debuff on the target”. Even though the tutorial flashes the button onscreen, the button to change turn order (so that support skills can be targeted at the correct ally), is not well described, and is the only thing in the tutorial that actually needs to be pointed out. It needs a small demo at the specific time the tutorial states “supports target the unit whose turn is after theirs.” The first set of draws doesn’t tell you it’s an “Endless Redraw” unless you squint through the darkened overlay and read it before entering the draw area. Special draw conditions should always be visible to the player. On top of that the character I wanted from the four starters only appeared in 4 of 100 redraws… the rest had approximately 20+ or so appearances, which tells me there are different rates directly allocated to each character on top of the star category. The starter summons are all very flat and childlike so It’s not a very promising to people who go for the bigger female characters, like Kashino from Azur Lane, Passionlip from Fate Grand Order, etc., if it wasn’t for some of the secondary characters giving the player some hope. Such larger characters are a purchasing goal for many players, which is why games like NIKKE and Azur have such an audience.
Version History (12)▼
Available In (108 Countries)▼
Supported Languages (1)▼
App Details▼
This is a world trapped in an endless cycle of collapse. After a sudden invasion by extraterrestrial beings known as "Sin," humanity is on the brink o...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| 66 Prime Crystalline | $0.99 | One-time |
| 333 Prime Crystalline | $4.99 | One-time |
| Extended Protocols | $4.99 | One-time |
| Outfit Package 1 | $6.99 | One-time |
| Advanced Clerance | $9.99 | One-time |
| Special Package65 | $9.99 | One-time |
| 999 Prime Crystalline | $14.99 | One-time |
| Maximum Clerance (MAX) | $19.99 | One-time |
| 1999 Prime Crystalline | $29.99 | One-time |
| 3333 Prime Crystalline | $49.99 | One-time |