Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Pham Duc Linh · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Extremely grindy Match-3. Each new level won with a character, that character “levels up”, but the weapons also much be leveled up. That requires gold, lots of it, and gold is sparingly won in battles. This makes the game dull very fast. Game has an ad banner which is not intrusive to gameplay. Sometimes it gets stuck, freezes, and you have to force-close the app. Overall, an OK match-3 until you get to the start of the grind fest around Level 12. Would be much better if you earned gold faster or purchase requirements were lessened.
Gems Adventure is an addictive puzzle game. Your mission is protect your land by defeat monsters. You will control heroes through puzzle by attack mo...